But there is also a strange thing I´ve never observed before. shortly after victory I had a contaminated water. But deaths after that weren´t replaced by births, but by new immigrants. 1 or 2 dwellers from almost every house simply vanished.
As far as I can remember, there was a thread in the forums about city census. Quite lengthily discussed topic as I remember. I can't tell you any more details, but there was quite a lot of research done on the subject, you may find it enlightening. :)
Posted on 05/05/11 @ 03:37 PM
wow, this city is off the hook!
100 prosperity! why did you write 99 in the description when it gets to 100 soon enough?
It's not just the palaces. The stability of the city is remarkable. First time I've seen the tactic with the temples. Monotheism preserves your grand insulas, nice one.
[Edited on 05/05/11 @ 03:37 PM]
Posted on 05/09/11 @ 05:18 PM
When city health is fairly high, the number of deaths will be small and enough children will be born to replace them.
When city health is fairly low, the number of deaths will be large, too many to be replaced by new children. Checking the census chart in your Damascus after the new year, it should have lots of newborns.
Posted on 08/04/11 @ 10:30 AM
A few questions, since I cannot see anything but the mini-map:
There was a comment made about monotheism. did you turn off "god attributes"?
Is there a reason for spreading your forts like you did? What was your army makeup?
You built your city in half the area that I'm building mine. It looks like you have two sections of upper level plebe housing and one of patrician housing. Is this correct?
Are all warehouses located at the Southern (relative to population) portion of the map?
Prefect Marty File Author
Posted on 08/05/11 @ 12:57 PM
You asked these questions:
"There was a comment made about monotheism. did you turn off "god attributes"?"
yes I did, but 100 culture rating suggests that all gods have at least 750 people/1 small temple, because marble cannot be imported.
"Is there a reason for spreading your forts like you did? What was your army makeup?"
3 legionaires, 2 javelins and 1 cavalry. And no, there isn´t any reason for spreading my forts, it´s just a matter of aesthetics (for me). Military threat is weak in Damascus, if you manage to stay away from invasion points.
"You built your city in half the area that I'm building mine. It looks like you have two sections of upper level plebe housing and one of patrician housing. Is this correct?"
Yes, except for some casas and shacks used to boost labour access.
"Are all warehouses located at the Southern (relative to population) portion of the map?"
PS: Why can´t you open my city? Are you using Mac?