I wouldn't have thought of anyone else to complete this challenge.
Considering your skills in constructing mega cities in arid lands - you were chosen to irrigate these forgotten lands.
Build a large and prosperous city - make sure you plan ahead and expand gradually. I would hate to see your head on a stick on my way back to Rome.
I'm well aware of Iberians forces' plans to overtake this African region. While their armies are growing larger by the year - Our spies overheard their strategy. They will start by invading from the south, if they fail they will invade from east and finally they will blast us from the north. Keep building your strength.
Lastly, as you may know, the actors strike is ongoing and no actor agrees to entertain that far from Rome - This means that you will have to manage with other types of entertainment.
Playability: 5
Everything works, no bugs or issues.
Balance: 5
Initial trade lucrativity synergises well with bridging costs and reduces in time for your taxes to kick in and sea trade to be possible to retain solvency. Local availability for resources and food is abundant. Space for waterable blocks is at a premium but yo ustill have choices and can even fit conventional blocks. Highway is super usefull.
Military is managable and enemies are weak, late game i went GT to Mars since i way paranoid about relocating forts.
Creativity: 5
Good water restrictions to keep the map interesting. Lot of small details that give more complexity.
Map Design: 5
Natural, beutifull, enormous.
Story/Instructions: 5
Always 5, nothing to write home about though.
Additional Comments:
Good map, id play it again at some point. Its fun and does not feel unfair in any way.
Clearly the Author has experience in c3 and knows the do's and dont's of c3 map creation. Thumbs up for the first map its a banger.
My VOD can be found here - https://www.youtube.com/watch?v=XVzph9vnOIk
[Edited on 12/17/22 @ 05:05 PM]
WiliamK
Posted on 02/28/23 @ 02:31 AM
The map itself is well designed, but it's too hard to get water to the inland areas. Besides, it blocks the theater and amphitheater, so it's really hard to run the city without the buff from the Temple of Venus because of the entertainment facilities. The initial funds are too small, so even if you put a bridge and clean up trees, you will soon run into a deficit. In addition, there is no place to build a Dock, so it is not easy to raise income, and it is very difficult to manage the city's finances as the export price keeps hitting the terrible level. The map needs some tweaking. Please set it up so that you can build docks, and also allow you to build theaters and amphitheaters. It's so frustrating to play, so it's difficult to progress.
Balance: 4
Start is really interesting and hard (sometimes frustrating because of replacing industries). You have to calculate the food/people. took me long to build first bridge. First northern invasion brings a lot of time for making money because enemy can't pass.
GT Neptune is always good. Good that many ressources are avaiable. Last hour i struggled with favor rating because no requests came. What about requesting armies in between the invasions? or after? so favor rating can rise faster.