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Gujarat

Author File Description
augustusBoy
File Details
Climate: Desert
Difficulty: Hard
Population goal: 4500
Culture goal: 90
Prosperity goal: 85
Peace goal: 90
Favor goal: 90
Minimap:
Caesar would like to expand Roman empire in Espania region. He would like you to build a city near Balearic Sea. Stuck between Balearic Sea & Apls Mountain ranges, there is very little coastal area available for new city, but it is very important strategic sight for Roman empire as it falls near trade route to Rome. Build a city & protect trade route.
I don’t have to remind you how important that trade route is for the empire. There is constant threat of Egyptians in that region. Also don’t underestimate native ppl there. However, if you build good relationship with them, they could provide good opportunities for trading.



Win Criteria
==========
Culture – 90
Prosperity – 85
Peace – 90
Favor – 90
Population - 4500

Additional challenge: DO NOT use aqueduct

v1.1
- Enabled aqueduct (Without it being enable one can't add fountain or any other water services)
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Eraserhead Just a reminder. If you disable aqueducts in the map editor, fountains and reservoirs are also disabled by default in the resulting map.
augustusBoy
File Author
@Eraserhead - thanks for your comment. I have updated map.
marekvazny Hey AugustusBoy, ill play this map soon. If you stipulate not using aquaducts as an additional challenge some will stick to it. It relies on player honor ofc.
marekvazny
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
Everything works, can be beaten with the additional challenge of no aquaducts.

Balance: 5
Well balanced in terms of available trade, even with the natives did not feel too fast due to timescale being quite fast. All invasions were gone after 20 years. The attacks are not largest which is good, i made it harder for myself by having bugged version where units wont shoot at enemies if they stand on fort grounds. All attacks were beaten but suffered some peace loss causing peace to be the last rating to be achieved. 90 culture is not something i enjoy but its doable, ended with more than required pop to fuel the excess culture though 5.5k pop.
Food is surplus to requirement, many great wharf spots that are not even necessary but you have options thanks to it and some shoreline is prime real estate.
Some of the earlies requests were mismanaged a bit so were just annoying but its small issue.

Creativity: 5
Enemy type is unique and the lack of entertainment means you cant abuse patricians tax easily.

Map Design: 5
Good idea on the no aquaducts. Map is varied and each area is good for something. At the end there is little space left on the map which is good, well tailored for what needs to be done.

Story/Instructions: 5
(Insert Story/Instructions analysis here)

Additional Comments:
Good map to play when you want to challenge yourself but dont like insane military difficulty.
CeasarPizza
Rating
4.8
Breakdown
Playability5.0
Balance5.0
Creativity4.0
Map Design5.0
Story/Instructions5.0
Playability: 5
(Insert Playability analysis here)
All works well
Balance: 5
(Insert Balance analysis here)
Economy and military are just at right balanced. Logistic is not an issue since map is small. There is a bit of space challenge but nothing crazy.
Creativity: 4
(Insert Creativity analysis here)

Map Design: 5
(Insert Map Design analysis here)
I am starting to like augustusboy map, very natural not so rough terrain.
Story/Instructions: 5
(Insert Story/Instructions analysis here)

Additional Comments:
Overall nice map, recommended.

[Edited on 12/10/22 @ 02:41 AM]


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HGDL v0.8.1

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Rating
4.9
Breakdown
Playability5.0
Balance5.0
Creativity4.5
Map Design5.0
Story/Instructions5.0
Statistics
Downloads:92
Favorites: [Who?]0
Size:36.37 KB
Added:11/30/22
Updated:12/02/22