Far away from the borders of the empire, in the middle of the land of the celts, tons of centuries ago nature created a fascinating and unique pyramidal mountain. Or was it Mars himself? As there is fertile land available, Caesar now wants to take control of this area. The mountain perfectly symbolizes Caesars position on the top, he tells everyone, so there is no way he will come to his senses and give up on it.
Maybe the crushed troops that we can expect, when the celts realize what is going on, will change that…
Moreover information:
Empire State 1 (Lugdunum)
Salary: 5 DN (Engineer)
Earthquake: No
Gladiator-revolt: No
Change of Emperor: No
Sea trade problems: No(t relevant)
Land trade problems: Yes
Rome raises wages: Yes
Rome lowers wages: No
Contaminated water: Yes
Iron mine collapse: No
Clay pits flooded: No(t relevant)
Specialties:
The scenario is designed for the duration of 30 years. So there will be no attacks, requests etc. after this period.
Blocked buildings:
Small temples
Bridges (there is no bridging place available anyway)
Small temples are blocked, oracles are not. So it is just in the beginning an additional challenge.
Prices will change.
Military will be pretty intense, so some towers are necessary. Space and food is more than enough available, but the areas are separated by the pyramid in the middle, so getting-warehouses will be important.
As Caesar will have some requests, there will be opportunities to raise favor (10 units +5, 20 units +6, 30 units +7)
For the Augustus-players:
Timber and marble are locally available, clay is not and very limited (15 import / year). Some pottery can be imported (25 / year).
The map was of course several times tested (Vanilla) and beaten.
It was already finished so far 10 weeks ago, but was not finally tested. I did so now. I mention it just in case somebody wonders why it is my fourth map, but my sixth upload.
A preview to the map is available here:
https://youtu.be/UW1Ipggtq7k
Feedback (positive, negative, here on heaven or on YouTube) is very welcome.
Additional Comments:
Overall enjoyable and beautiful map. Invasion can be more intense. Not too challenging. Thank you.
TheBlobber
Posted on 05/31/22 @ 04:04 AM
Rating
4.8
Breakdown
Playability
4.0
Balance
5.0
Creativity
5.0
Map Design
5.0
Story/Instructions
5.0
Playability: 4
Only major complaint would be the contaminated water events. And the free-wolves.
Balance: 5
Creativity: 5
Map Design: 5
Story/Instructions: 5
Additional Comments:
I'd prefer the free roaming wolf packs to be fenced in at the start (using trees on the top of the stairs to the raised areas). So that you don't need to build buildings to box them in until you can make a military to go deal with them. Otherwise excellent.
[Edited on 05/31/22 @ 04:05 AM]
trolgu
Posted on 06/07/22 @ 07:05 AM
Rating
4.6
Breakdown
Playability
5.0
Balance
4.0
Creativity
5.0
Map Design
5.0
Story/Instructions
4.0
Once again a very nice map, but with very good export opportunities and moderate invasions certainly not a difficult task :)