Update 5/7/22
Start date has been changed as well as the start date of Pompey razing Valentia. Hopefully this brings more spice to your game play!
It is near the end of this long and weary war with Iberian forces. As consul you will set up the colony of Valentia Edetanorum for our veterans.
Having the rich resources found where the Turia River meets the Mediterranean Sea, Ceasar will demand much from you.
In the meantime, you’ll need to make big plans for your city’s defense against others in power that want what your city has to offer. A warning to you: do not let years of peace and prosperity catch you unawares.
Can you build your city and it’s defenses before Pompey tries to unseat you? Let us see if you can change history…
Playability: 5
Everything works, there is nothing to complain about. The map is like being made for huge forced walker blocks.
Balance: 3
I witnessed only one attack, very early by a few uprising barbarians. Concerning your instructions, it seems I changed history... Perhaps I missed a large earthquake or some big attacks in a row?
Money soon explodes because of all the goods which are possible to sell.
The price changes do not matter. The demands are fair, as one has a good salary, not all of them have to be fulfilled.
Creativity: 5
Map Design: 5
An extremely good looking map, very beautiful, detailed and very natural.
Story/Instructions: 4
Additional Comments:
I played it with the old version (Vanilla, on very hard) and won in the year 113 B.C. The scenario is designed for Augustus, which takes more time (building monuments), so I think I finished it because of that earlier than it is thought to be finished.
Thanks for having created this scenario.
GeminiS File Author
Posted on 05/05/22 @ 05:33 PM
CIP_86 - Thank you for the feedback!
You beat it several years before I did. (I may have to change the start date but it is meant to have that one small attack early on from the Iberians.) Then towards 78 BC the huge military attacks begin to simulate Pompey razing the city.