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Downloads Home » Scenarios » Barnabas Tarsum

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Barnabas Tarsum

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Climate: Desert
Difficulty: Very Hard
Population goal: 12000
Culture goal: 0
Prosperity goal: 90
Peace goal: 90
Favor goal: 80
The year is 63 BC and Pompey Magnus defeated cilician pirates in several engagemnts, which brought whole province of cilicia under roman control. You'r task will be to take control of area near Greeco-Persian city state of Tarsus and establish profitable roman colony. The locals will not take kindy to our intrusion and since they are of Hellenic origin no small temple is going to to encourage them to seek roman citizenship. You will therefore need to rely on large temples going forward if you wish to expand your city. The funds provided are meager as most of them were instead sent to Pompey for his service to the republic. Site of the city is supposedly rich in iron but veins are deep beneath the surface and you will need to use local sources so defend them well. Apart from dealing with locals you will be forced to take action against the hostile city state of Pergamum which does have claims of its own on this province. Its unlikely that they will be able to field many forces as of right now, but prepare your defences well as the city of Pergamum is reportedly hiring many mercenaries and in time they will be able to send huge attacks against your city.

-DO NOT build addtional iron mines until you reach 5000 citizens, this is early game challange made to represent large scale mining operations needing big city to support it.
-mission is mostly economical with attacks becoming more abnoxious near the end.
-Make use of prebuilt forums iron mines and small temples as you cant build more..
-take your time, scenario and prices are set up in a way to stretch progress over longer period.
-Natives can be traded with in the north.
-if fertile land for fruit farms proves difficult to work with or scarce use fishing.
-largest invasions come in the last 10-15 years. If you are interested in fighting you can intentionally hold out as the requests near end offer extended time to save up favor.
-Pergamum fields a lot of archers so heavy infantry with javelin and tower support is best to counter them.
-you can make use of one preplaced wines farm
-map is Augustus and Julius compatible but not balanced specificaly with those in mind.
-no hippodrome can be built.

12.07.2021 fixed the iron availiblitiy, fixed bugged native meeting hut, reworked the initial areas to include 2 more forums, wines farm and some other buildings
17.07.2021 added 400 more starting denarri + one more iron mine and some more tents.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Wow! Great lookin' map, with many challenges on it! Nice work!

[Edited on 07/12/21 @ 09:11 AM]

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