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Downloads Home » Scenarios » MoltiMaze

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Climate: Central
Difficulty: Very Hard
Population goal: 5500
Culture goal: 50
Prosperity goal: 85
Peace goal: 85
Favor goal: 100
An old governor you once knew is now poised to become the next Emperor. As he awaits his proclamation, he has called upon you to travel to Moltisolia, an assignment early in his career he remembers quite well. He had built it as wine country, tending to his vineyards with great care, and producing a great variety of grapes for the Empire's needs. He had done well as a provider back then. But alas, he had to move on and no one since has seen fit to return to this place. The difficulty of just getting in and out of the city may have had something to do with it.

It has never been an easy trek through these lands as you'll soon find out. Years of neglect have also left most of its bridges in a state of disrepair, shutting down neighboring trade, and leaving even the locals stranded in their huts. It's most urgent that you start constructing these bridges to provide safe passage for your citizens.

Time hasn't been kind to this city, but the Emperor is hoping to see you succeed in rebuilding Moltisolia to what it once was.

This scenario is based on a map by Titanic Guy 1986 called Moltisolia, which is in the downloads. I remade this scenario like I did the levels of peace maps, basically removing the military element and replacing it with a different set of challenges.

Loaded as a saved game. There are two starting saves here, one on hard and one on VH.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
CeasarPizza Very good map, enjoyed playing it. Took me sometime to get the bridge right.
File Author

Glad you enjoyed it. There’s a few puzzle elements thrown into the mix here.

More than designing the maze passages, I think I spent a longer time here tweaking and testing the scenario settings. Hopefully I got the balance right and the experience was more challenging than frustrating.

[Edited on 07/23/21 @ 06:31 AM]

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