I thought I’d upload these 3 challenging scenarios, all set in the desert, with access to water as their common (but not only) limiting factor. These were made by different authors whom I’ve credited, and were compiled solely for the purpose of this upload.
Sufferin’ Sahara was designed as a competition map by Caesar Alan, but it works well as stand-alone scenario. You can build at a leisurely pace with peace at 100, or try for speed which was one of the original winning criteria.
There’s no dock here, as intended, but a sea trade route can still be useful.
Scenario Description: (by the original author)
"You are to venture where no Roman has ever gone before: into the fierce African desert. I require a new trading post, near the coast of the Mediterranean, to receive caravans bearing silk from the East. These caravans will almost certainly be accompanied by men of considerable standing, and it is vital that they are impressed by what they see. Your city must therefore achieve the highest levels of Culture and Prosperity.
The terrain is inhospitable to say the very least. Sea trade is made impossible by the massive cliffs that loom up close behind the shoreline, and there is precious little farmland to be found here. Worse still, the only supply of fresh water is in the hands of the natives. They may be a little reluctant to relinquish it, but I am sure you can find ways to persuade them.
Oh, and just one more thing: the first shipment is due to arrive soon: you'd better get a move on!"