This is detail copy of homonymous career scenario.
The Emperor's requirements are different - slightly more demanding. In the fifth game in Rome asking for your army for help. Send two legions, and do you have for your city triumphal arch.
Thank you for creating these. It is good to have original career maps in this format, where we can just build without worries about winning the scenario. Definitely good for big population attempts. But I wonder, will you be able to incorporate trade quota changes as well? And will you edit the map to have the same merging point tiles?
Narjana File Author
Posted on 03/18/16 @ 01:36 PM
Thanks for your feedback. I'm working on other missions, but it goes slowly.
To changes in trade quotas, I have not arrived yet, but I can only map to choose the location in the kingdom, which does not envisage the possibility of any trade adjustment during the game.
Am I correct? Merging point tiles are places where houses merged version 2*2?
In this case I am not able to influence the distribution of these points, because with each map randomly generated.
DDR Jake
Posted on 04/09/16 @ 09:28 AM
You're doing God's work. Thanks for these.
Narf
Posted on 04/04/23 @ 05:01 AM
While there are technically no win requirements, the map doesn't have "Open play (no win/lose)" enabled and thus favor will drop infinitely and Caesar will eventually send his legions. I suppose it can be maintained via regular gifts (though I don't know if it's possible to do forever), but it is a major annoyance.
On the off chance that the author is still around, can this be fixed? If not, I'll upload a corrected map myself in a few days.
Edit: Nevermind, evidently the sandbox flag is a Julius feature and it's been so long that I don't remember it didn't exist in the original C3.