Your only source of income is tax. Can you collect enough tax to cover your expenses before import costs eat you out of house and home? Expect some military activity.
Detailed description:
In Taxes Ranger, your main income of denarii for your city is tax. As usual, trade is still enabled so you can still conduct trade to import wine later on for palaces. Within the first year, any goods you can export will have its price reduced to 0. However, in Medium Mode, trade has more use than that. This time, there are certain goods that need to be imported. Your third food as well as some raw materials, for example. Of course, conveniently, the prices of these goods would increase, unless the same good is available for export, upon which its price will fall to 0. You start with 40,000 this time, but terrain still favors your city building. Although some location of raw materials offers difficulties, you can still reach Luxury Palaces here.
Winning conditions:
65 Culture
75 Prosperity
90 Peace
80 Favor
7,000 Population
Hints:
Including the rescue loan you would have 60,000 to begin.
You're in Mediolanum. You should already know which enemy army will march on your city borders. Elephant riders come to mind.
Scouts report:
There is no fishing or sea trade here.
Enemy armies threaten this part of the region.
Change log:
Disabled one trade partner.
Maps checklist:
Special Operations Maps Pack:
Operation Ghost Army
Operation Broken Link
Taxes Ranger (Easy)
Taxes Ranger (Medium)
Taxes Ranger (Hard)