Not precisely a bug, but something I would like to see fixed: many times, the in-game warnings are useless.
"Food stocks are low" has never conveyed any useful information to me. I check, see that the granaries have plenty of food, but the food market is momentarily out. It very quickly will not be, more food is indeed on the way, there are enough farms and they are producing sufficiently. So what was the point of this warning? ("Wolf!, Wolf!", it cried.)
"More weapons are needed for our cohorts!" though the recruitment center has 18 weapons, and the fort has only 5 vacancies, which are being filled as we speak. Workshops are staffed, have materials and are producing more weapons.
Warnings should bring my attention to something I urgently need to attend to, not situations that don't need any action at all. Their intentions are good, and in the right situation would be greatly appreciated, but as it is they're just annoyances.