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Caesar III: Game Help
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Topic Subject: types of wine?
posted 03-11-00 03:20 ET (US)   
I noticed that the one time I finally got a patricians house, it wouldn't upgrade until it recieved a second type of wine to satisfy their sophisticated tastes. Does anyone know if there are two types of wine?
Replies:
posted 03-11-00 06:13 ET (US)     1 / 7  
Usually the second type of wine is imported When it's put in the warehouse it looks the same as the wine you make The best way is to overproduce your own wine and have no room for the wine imports It's been a long time since I played C3 but if you can set an import amount set it as low as possible That way you will have won the mission without actually paying for that expensive imported wine

Hope this helps


posted 03-11-00 20:00 ET (US)     2 / 7  
Hi Maestro402,
To have two types of wine, you need to either import wine from two cities or both import and produce wine. If you have warehouses full of domestic wine, it all becomes "two types" as soon as you set wine to "import", even if no wine is actually purchased. (Beware of the converse: if wine imports are turned off, all wine becomes "one type", and palaces immediately devolve.)
posted 03-11-00 20:10 ET (US)     3 / 7  
Or you can just import vines as well as locally produce them I believe. That will also make a second type of wine since they are different kinds of grapes.

M.N.

posted 03-11-00 20:39 ET (US)     4 / 7  
MarshalN,
No, wine produced locally is domestic wine--it doesn't matter where the vines come from.
posted 03-11-00 20:49 ET (US)     5 / 7  
Hello Maestro402.

MarshalN
This will not work. If you grow grapes locally and import grapes, it will be seen as 1 type of wine.

Options are:
1- Import wine from two (2) different cites. You have to have both trade routes open.

2- Grow grapes and make local wine. Import Wine.

3- Import grapes and Import Wine from SAME city. The wine you import will be one wine, while the grapes you import and make into wine will be thought of (be the patricians) as a second type of wine. You will have to have at least 1 wine workshop in your city. Im unsure if it needs to be stafffed.

#3 works because....
In real life wine making, the grapes contribute to the taste as well as the wood they were made into wine in, and the barrels they were stored in (plus a whole bunch of other things). So even though the grapes and the wine come from the same city, your cities wood is different.

Mouse's comment might need a little clarification on the 'if you can set an import amount set it as low as possible'. This cannot be done with a command. What he (or she) means is that you either import grapes or grow your own grapes, make that into wine, fill one warehouse, then turn on the 'import wine'. (You should have only one (1) warehouse in the city set to 'accepting' wine.) That way, when this warehouse is completely full, you will never import expensive wine as there is no room for it, and the wine you have will be two different wines automatically the second you import it. Any wine in the markets and homes will also become two types of wine automatically. This saves a lot of dn because you import grapes (at a cheap price) or grow your own grapes (free).


Fishman
Down with the Governor! Follow me to Pharaoh!
Pharaoh Heaven

posted 03-12-00 17:38 ET (US)     6 / 7  
Really? I didn't know that -- I didn't really experimented with it but just extrapolated from theory. Sorry about that. Hmmm, how interesting.

M.N.

posted 03-13-00 03:45 ET (US)     7 / 7  
thx...next time i get to the position asking for a second type of wine, I'll give it a try!
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