I am happy to report that I have started work on yet another new custom campaign. Inspiration for this one came after it occurred to me that many players may have missed some of my more memorable design tricks because I used them only in 'Very Hard' difficulty campaigns. I know playing "very hard" campaigns is not everyone's cup of tea.
My favorite mission of my old "A Xia's Diary II" campaign was mission 7, "The Lost Treasure of Annam". In this mission I used some interesting scripting to simulate the player finding a vast treasure hidden on the map. I am resurrecting this design concept in a new 'normal' difficulty campaign called "The Lost Treasure of Nanyue". This new campaign will have an extended timeline over 3 missions so I will be able to enhance the "treasure hunt" theme, most notably by showing the consequences of finding a treasure (the good and the bad).
To reinforce the "treasure hunt" feel, I am doing something with the map design I have never done before - using trees to cover 99% of the land on the map. I am doing this to simulate dense jungle, which requires the player to use the shovel icon during gameplay to clear away large portions of the map in order to build their city and also "discover" some resources hidden under the trees.
The new map is 'enormous' size and has a humid climate. It represents a jungle valley in southwestern Nanyue (present-day Cambodia). Predators abound, and a player will have to take steps to manage them.
A backdrop to the storyline will be the Han emperor Wu Di's expansion into the Kingdom of Nanyue in the 2nd century BCE. All action in the campaign will occur on the single new map and here are the drafts of the 3 missions:
M1 - Riddle of the Lost Scroll- begins in 137 BCE
M2 - The Lost Treasure of Nanyue - begins in 124 BCE
M3 - The Conquest of Nanyue - begins in 112 BCE
I will upload screenshots of the playtesting for viewing in the Emperor Heaven Gallery soon.
I anticipate this campaign will be done sometime in August 2020.
As always, your comments and questions are welcome here.
Expand your fun by downloading free custom campaigns for Emperor: Rise of the Middle Kingdom.
Visit Zeus Heaven to expand your knowledge of Zeus and Poseidon.
My favorite mission of my old "A Xia's Diary II" campaign was mission 7, "The Lost Treasure of Annam". In this mission I used some interesting scripting to simulate the player finding a vast treasure hidden on the map. I am resurrecting this design concept in a new 'normal' difficulty campaign called "The Lost Treasure of Nanyue". This new campaign will have an extended timeline over 3 missions so I will be able to enhance the "treasure hunt" theme, most notably by showing the consequences of finding a treasure (the good and the bad).
To reinforce the "treasure hunt" feel, I am doing something with the map design I have never done before - using trees to cover 99% of the land on the map. I am doing this to simulate dense jungle, which requires the player to use the shovel icon during gameplay to clear away large portions of the map in order to build their city and also "discover" some resources hidden under the trees.
The new map is 'enormous' size and has a humid climate. It represents a jungle valley in southwestern Nanyue (present-day Cambodia). Predators abound, and a player will have to take steps to manage them.
A backdrop to the storyline will be the Han emperor Wu Di's expansion into the Kingdom of Nanyue in the 2nd century BCE. All action in the campaign will occur on the single new map and here are the drafts of the 3 missions:
M1 - Riddle of the Lost Scroll- begins in 137 BCE
M2 - The Lost Treasure of Nanyue - begins in 124 BCE
M3 - The Conquest of Nanyue - begins in 112 BCE
I will upload screenshots of the playtesting for viewing in the Emperor Heaven Gallery soon.
I anticipate this campaign will be done sometime in August 2020.
As always, your comments and questions are welcome here.
Expand your fun by downloading free custom campaigns for Emperor: Rise of the Middle Kingdom.
Visit Zeus Heaven to expand your knowledge of Zeus and Poseidon.
[This message has been edited by Gweilo (edited 07-24-2020 @ 10:40 AM).]