ch2006
Pleb
posted 08-10-03 18:52
ET (US)
3 / 137
Since applying the patch, the campaign creater is hopeless. Instead of routes hidden, the button now says quell vassal or something similar. Alot of the other buttons are no longer named correctly. Wording is hidden and I am unable to place more than one trading station in a created city without a crash.
Gweilo
Angel
posted 08-10-03 20:45
ET (US)
4 / 137
ch2006, I have been using the Campaign Creator heavily since I installed the patch and I have not encountered any of the problems you describe. Could it be something with your software ?
EJay
Pleb
(id: EmperorJay)
posted 08-12-03 10:17
ET (US)
6 / 137
Not per se a bug, I can imagine it being a feature. But I'm not a developer so I don't know.
Gweilo
Angel
posted 08-15-03 13:50
ET (US)
14 / 137
I'm about to submit a new singleplayer campaign to EH, and it has a strong military emphasis, so this new and undocumented change to catapults has held my attention. Do you mind if I give you a credit as a playtester, for sharing all this valuable catapult testing information ?
shaun
Pleb
posted 08-15-03 19:10
ET (US)
15 / 137
Gweilo;
Thanks for the compliments. No credit as I wasn't playtesting your campaign. I raised more questions about catapult behavior than I answered.
Gweilo
Angel
posted 09-03-03 18:11
ET (US)
21 / 137
Shaun, do you know what invasion option the invading troops were using? I didn't download your test game so I don't know if it was custom or delivered in the game. If it is custom, you can play around with the invasion options, which are: rampage, food supply, housing, industry, infrastructure, military, and rampage. It's possible that invading troops will totally ignore a hero if they are using a certain option. Only extensive testing would reveal this.