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Caesar IV Heaven » Forums » Zeus: Game Help » Perseus and Medusa -- Episodes 1 and 2
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Topic Subject:Perseus and Medusa -- Episodes 1 and 2
Caligulopoulos
Pleb
posted 11-13-00 02:39 ET (US)         
Completed the first two episodes of Perseus and Medusa last night and thought I should post some tips:

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Perseus and Medusa Prep Notes

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The Big Picture (what my cities are going to look like when I'm done):

1) Argos (parent city):

* 4500 population
* >2 common housing blocks (73 townhouses)
* 1 elite housing block (6 estates)
* Palace
* 4 Sanctuaries (incl. Athena + Hermes)
* Agora neighborhood
* Shorefront - Fisheries
* Meadows - Fleece industry + olive oil industry + cheese industry + horse ranches
* Quarry - Marble industry
* Monument staging area
* Trading posts/piers
* Hero Hall to Perseus

2) Calydon (colony):

* ? Population
* 1 common housing block (30 townhouses)
* Palace
* 1 Sanctuaries (Hermes)
* Agora neighborhood
* Meadows - Cheese industry + wine industry
* Forestland - Boar hunting + wood industry
* Monument staging area
* Trading posts
* Hero Hall to Theseus
* City Walls

3) Miletos (colony):

* ? Population
* 1 common housing block (30 townhouses)
* 1 elite housing block (6 mansions)
* Palace
* 2 Sanctuaries (Athena + Hermes)
* Agora neighborhood
* Forestland - Hunting lodges + wood industry
* Shorefront - Fisheries
* Monument staging area
* Trading posts/piers
* Hero Hall to Perseus

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Heroes, Monsters, and Quests

* Argos 1: none
* Argos 2: none
* Calydon 3, 5: Summon Theseus to slay the Calydonian Boar
* Argos 4: Send Perseus on a quest to acquire Hades' Helmet of Invisibility and Athena's Mirror Shield
* Miletos 3, 5: Summon Perseus to slay the Kraken; send Perseus on a quest to acquire Hermes' Winged Sandals
* Argos 6: Summon Perseus to slay Medusa

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Diplomacy

Allies: Mt Pelion + Mycenae + Troezan
Colonies: Calydon + Miletos
Rivals: Ethiopia
Distant: Egypt + Phonicia + Cyprus
Others: Taenarum (Enchanted Palace)

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Miscellaneous

Starting Date: 3000 BC
Starting Funds: 10000 drachmas

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Episode 1 - A New Way of Life

Goals:

* 500 people in homesteads: Build at least 16 houses, though a full block of 24 is recommended. (The lack of avenues prevents you from laying down the 6 houses that would normally fit in the central strip of your block). The required food and fleece are available locally. The lack of cultural buildings beyond drama schools and theaters limits your housing to homesteads.

* Produce 20 fleece in one year: As fishing and herding sheep are your city's only available industries, throw down a couple extra carding sheds to overproduce the stuff. You'll need some to trade as well.

* Yearly profit of 500 dr: The lack of administrative buildings (palace + tax offices) mean that in order to turn a profit you will need to trade. Export 24 fleece/yr to Troezan. Also, send Troezan a gift of fleece and request drachmas in return.

Miscellaneous Tips:

* Troezan trades by land, so drop their trading post close to your fleece industry.

* Lay your housing block roughly between the central meadow and the river. Plan to have it flanked (in future episodes) by sanctuaries.

* Before moving on to the next episode, lay down roads for the olive oil and marble industries you'll be developing shortly. Also, have a full granary of fish, since Poseidon's gonna be getting a bit rowdy in the next episode.

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Episode 2 - The City Grows

Goals:

* 640 people in tenements: Simply add additional cultural buildings and your housing will evolve.

* Set aside 48 marble for a colony: As soon as workers become available, begin quarrying as much marble as possible, because you'll need an extra 9 slabs to begin your sanctuary to Hermes.

* Set aside 12 olive oil for a colony: Even though this quota is low, you should still overproduce olive oil to evolve your housing to apartments. You'll need the additional workers.

Miscellaneous Tips:

* You can now build a Palace and tax offices.

* Poseidon will have you a hard time, and flooding will destroy your fisheries from time to time. Simply rebuild them. Multiple granaries are recommended.

* The sanctuary to Hermes (on of the two required sanctuaries) becomes available in this episode. You can at least start building it now. Wood will need to be imported.

* There is a gift of bronze from Troezan. Be sure you have space available in a warehouse near your monument staging area so that you can start making sculptures for your monument(s).

* The availability of masonry shops, growers' lodges, artisans' guilds, and additional cultural buildings (as well as the necessity to build numerous of them) will probably force you to lay down and develop a second housing block.

* Before moving onto the next episode (your first colony), build up your bankroll a bit. Neither colony has a local supply of either fleece or olive oil, meaning that you'll have to import all you'll need to evolve your housing. You'll also need to import marble and sculptures for your monument.

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Hope this is useful to anyone starting out.

Caligulopoulos

AuthorReplies:
Caligulopoulos
Pleb
posted 11-16-00 01:07 ET (US)     1 / 5       
**BUMP** (for those of you who missed this the first time)
Gustavia
Pleb
posted 11-16-00 10:07 ET (US)     2 / 5       
C Franziskus
Pleb
posted 11-16-00 10:22 ET (US)     3 / 5       
Hey Gus - long time - no read

Question: How do you get these maps of the episodes out - sure would help in planning stages?

Gustavia
Pleb
posted 11-16-00 12:30 ET (US)     4 / 5       
CF,

You can right click the mini-maps and do a "save as" to your hard drive. From there you could print them on a color printer, but they will be kinda small. Still useful for an overview

They are .jpgs that have been optimized with Fireworks. They were made by making screenshots of the minis in the game (from the control panel overview) and then pasting together several parts to show the entire map. Some of them are taking 6 separate screen shots to show the whole map.

Angel Gustavia
Caesar III Pharaoh
Zeus Gustavia's Garden


C Franziskus
Pleb
posted 11-16-00 12:40 ET (US)     5 / 5       
Thanks Gus,

knew I shouldn't have asked - a lot of work - rather play 'the game'

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