One thing about Emperor is that it all works without having to be too precise in positioning. But it is nice to minimise distances if possible especially as the game is all about logistics.
So with the Mill, I'd like market buyers to walk to the closest part of the Mill by road, and for fisheries and hunters for them to walk the shortest distance.
This is not about where to put the Mill, but the road access point on it.
I expected the access point to be the first tile on the NE side of the Mill and if that didn't have a road then the next available road tile working clockwise from there.
In my current scenario there are roads all along the NW and NE sides. The Mill is set to "accept" Millet, Wheat and Bean Curd from the farms and "get" Fish from a warehouse local to the fisheries. I stopped "getting" from farms so the Mill "getter" was always available for Fish
Counting clockwise from the N corner, (ie NE1-5; SE1-5; SW 1-5 and NW 1-5). my expectation was that everything would go to NE1, which has a roadblock, or possibly NE2 because of the roadblock.
The Market buyer buys from NW1
Bean curd delivers to NW1
Fish is got to NE3
Millet delivers to NE2
Wheat delivers to NW4
Furthermore, they seem to move about with time.
It doesn't matter really where the access point is as it all works, but has anyone analysed it? Searching doesn't help.
So with the Mill, I'd like market buyers to walk to the closest part of the Mill by road, and for fisheries and hunters for them to walk the shortest distance.
This is not about where to put the Mill, but the road access point on it.
I expected the access point to be the first tile on the NE side of the Mill and if that didn't have a road then the next available road tile working clockwise from there.
In my current scenario there are roads all along the NW and NE sides. The Mill is set to "accept" Millet, Wheat and Bean Curd from the farms and "get" Fish from a warehouse local to the fisheries. I stopped "getting" from farms so the Mill "getter" was always available for Fish
Counting clockwise from the N corner, (ie NE1-5; SE1-5; SW 1-5 and NW 1-5). my expectation was that everything would go to NE1, which has a roadblock, or possibly NE2 because of the roadblock.
The Market buyer buys from NW1
Bean curd delivers to NW1
Fish is got to NE3
Millet delivers to NE2
Wheat delivers to NW4
Furthermore, they seem to move about with time.
It doesn't matter really where the access point is as it all works, but has anyone analysed it? Searching doesn't help.
[This message has been edited by Serrataur (edited 03-09-2022 @ 09:54 AM).]