Hi,
I am playing Walls of Troy - a nice map and scenario.
Zeus is constantly raiding the city in the last few episode, causing him to destruct the palace.
I have noticed that when I rebuild it, it does not show the standarts anymore immediately, but after some time.
After a few more desctructions, the city started to collapse - the known issue with the walker limit. As I read in another forum that must be the case:
/quote:
Here's some more information on the "Zeus destroying palace" bug. This actually involves 2 bugs:
1. When a palace is destroyed rather than deleted, the military unit/standards data aren't properly reset, so when palace is rebuilt, some units might have their standards attached to other buildings. This can be fixed by deleting the palace(which properly resets the data) and paying money to rebuild it a second time.
2. When a palace is destroyed all the military units are destroyed, however, soldiers attached to units outside of the city don't seem to be deallocated. Since the units they are attached to no longer exist and don't have the soldiers on their roster, they won't participate in the invasion. They also won't return home, and will just sit there in Limbo. They will continue to take up some of the game's 2000 walker slots. If the palace is repeatedly destroyed while the player is attempting to invade other cities, all the walker slots will eventually fill up with phantom soldiers. Rebuild the palace and the game will attempt to create standards (which also count as walkers) and soldiers for all the new military units. As your existing walkers enter their buildings, their slots will be grabbed by the military units, meaning that the building will no longer have a slot for it to create another walker. Maintainance offices shut down, etc. etc. On the plus side, invading enemy units won't be able to create soldiers either, so will be cheap to bribe. I expect this effect would happen even if the palace was destroyed by disasters, but normally scenario designers don't have good enough aim to wipe out the palace more than once or twice this way.
You can actually create this effect by launching an invasion, deleting your palace, launching the same invasion, and repeating this until you build the palace and no military standards appear. When I tried this, the problem actually cleared up after my depopulated attack forces arrived. I'm not sure if this is because deleting the palace doesn't make the soldiers quite so lost, or if the battle cleared up soldiers en route to that destination.
I'm also not sure if a change in episode will clean out phantom soldiers, but it might. Hera invading and turning all you people into cows seems like it might also clear out the walker list, since she seems to nail everything that's not hostile and not a hero/god/monster, no matter where it is. If somebody wants to experiment further with deleting palace/Hera invading/end of Episode, it would be interesting to hear the results.
/end of quote
Does someone knows how to reset this walkers limit of the so-called 'phantom soldiers'?
I am playing Walls of Troy - a nice map and scenario.
Zeus is constantly raiding the city in the last few episode, causing him to destruct the palace.
I have noticed that when I rebuild it, it does not show the standarts anymore immediately, but after some time.
After a few more desctructions, the city started to collapse - the known issue with the walker limit. As I read in another forum that must be the case:
/quote:
Here's some more information on the "Zeus destroying palace" bug. This actually involves 2 bugs:
1. When a palace is destroyed rather than deleted, the military unit/standards data aren't properly reset, so when palace is rebuilt, some units might have their standards attached to other buildings. This can be fixed by deleting the palace(which properly resets the data) and paying money to rebuild it a second time.
2. When a palace is destroyed all the military units are destroyed, however, soldiers attached to units outside of the city don't seem to be deallocated. Since the units they are attached to no longer exist and don't have the soldiers on their roster, they won't participate in the invasion. They also won't return home, and will just sit there in Limbo. They will continue to take up some of the game's 2000 walker slots. If the palace is repeatedly destroyed while the player is attempting to invade other cities, all the walker slots will eventually fill up with phantom soldiers. Rebuild the palace and the game will attempt to create standards (which also count as walkers) and soldiers for all the new military units. As your existing walkers enter their buildings, their slots will be grabbed by the military units, meaning that the building will no longer have a slot for it to create another walker. Maintainance offices shut down, etc. etc. On the plus side, invading enemy units won't be able to create soldiers either, so will be cheap to bribe. I expect this effect would happen even if the palace was destroyed by disasters, but normally scenario designers don't have good enough aim to wipe out the palace more than once or twice this way.
You can actually create this effect by launching an invasion, deleting your palace, launching the same invasion, and repeating this until you build the palace and no military standards appear. When I tried this, the problem actually cleared up after my depopulated attack forces arrived. I'm not sure if this is because deleting the palace doesn't make the soldiers quite so lost, or if the battle cleared up soldiers en route to that destination.
I'm also not sure if a change in episode will clean out phantom soldiers, but it might. Hera invading and turning all you people into cows seems like it might also clear out the walker list, since she seems to nail everything that's not hostile and not a hero/god/monster, no matter where it is. If somebody wants to experiment further with deleting palace/Hera invading/end of Episode, it would be interesting to hear the results.
/end of quote
Does someone knows how to reset this walkers limit of the so-called 'phantom soldiers'?