CIII News Archive
|September 21th New Download Statistics|
|These are the
statistics for last week. If you want to have a look at the total download list, just
Sierra has done some reorganising lately. You can read up on the details in the Adrenaline Vault News.
|September 20th Forums busier than ever|
|There seems to
be half a dozen stories going on in the Community
forum. Some are old favourites brought to life others are vibrant new creations.
Cherub Ish manages to visit us all the way from Down Under and says "Hi" to all of us in various threads.
Where in the World and the Time Walk...hmmm, flash back: "Let's do the Time Warp agai-in!"...are still going strong. Both threads are heading for a new incarnation as the 150 post boundary comes close.
The Test forum is again a hotbed of ideas. Currently the people down there are experimenting with Cascading Styles and even video.
|September 19th Party time!|
|Over to Wendoolicus
for today's update:FRIENDS, ROMANS AND COUNTRYMEN
As an honored and much revered member and guest of
HEAVENGAMES CAESAR3 FORUMS
You are hereby cordially invited to attend the
on October 2, 1999 AD
We are gathering at the
CAESAR3 COMMUNITY FORUM
T HANK - our beloved Angels for their patience, endurance, wisdom and tenacity in making this the most successful forum on the web
COMMEMORATE - past and present would-be Caesars, who spent hours / days / weeks / months and years trying to figure out the best solution to those cities and scenarios
CELEBRATE - the coming of the mighty Pharoah game, which will hopefully provide us with as much enjoyment, heartache, pleasure, tears, distraction and puzzlement as C3 has given us all.
and last, but certainly not least, just to
SAY HELLO - to all our friends and comrades-in-arms who we've come to know and love so well at the forum.
At our party ......
VIRTUAL DRINKS, FOOD AND ENTERTAINMENT - will be provided......
MUSIC ON REQUEST
INCON'S FAMOUS TUSKY THE ELEPHANT
We'll also have
TURKISH BATHS ......
and much, much more.
So come one, come all and join with us in our day/s of celebration.
I most probably won't be there, owing to the fact I probably won't have a Net connection then (I'll have just arrived in Germany and will still be sorting myself out), but I'm sure that won't put you off. Click here to let Wendoolicus know you'll be there (and also to see the full HTML version of the invitation above).
On a similar note, I'm pleased to announce the promotion of Angel Jayhawk to co-Seraph (co-webmaster with me and Angel Alexander I) of Caesar III Heaven and Pharaoh Heaven. He'll be looking after things here and there while I'm getting myself sorted out in Germany, and will carry on should I (heaven forbid) encounter problems with getting a Net connection there. Congratulations Jayhawk!
|September 18th Trouble in Tarsus|
causing problems in the Game Help forum at the moment. There are currently at least
3 threads about it. Consulesse Reginius posted this
thread first asking for some general help on it, and then posted the following here:
First, let me say, you guys are fantastic to help people like me out!!!! As per suggested, I checked the "Road to Rome" and there are no problems there. (In any case, wouldn't the housing or zoning have disappeared in a short time if there was no access?) I have already devolved the housing and had decided that in the career mode NOBODY gets wine unless it is needed to meet the objectives. I will get rid of the colloseum, too, if I didn't already, to free up more workforce. Could a lack of people moving in have anything to do with the fact that we're always borderline on food production? I see many mistakes I have made in laying this city out and food distribution is only one of those. I don't usually lose evolution to lack of market access, but it is not being distributed as efficiently as it could be.
That's what the forums are for;). The same chap has since posted another thread with some general observations in it, which are worth reading.
|September 17th Tripping through time|
from Cherub Et Flavius's where
in the world? thread, Thanh2002 has decided that the time is right to take a saunter
through history. Here's what it's all about, straight from Thanh himself:
I have seen how popular ET FLAVIUS "Where in the World..." is. So, I'm going to do something a little different, but similar to ET FLAVIUS.
As ET FLAVIUS test the world and it location, I'm going to test the time and empire/civilization and rulers of the past. If you have a question to submit, please e-mail me and submit your question and answer to me, then you will have to post your question here so that player can see it.
The first person that give me the correct answer earn 100 points for the first try, 50 points for the 2nd try, and 25 point for the 3rd try. You can't answer the same question 3 time. Only one person can get the credit of answering the question.
Meanwhile, don't forget Fiona's TV Moments...
|September 16th Age of Kings has gone gold!|
C3-related, the news that Age of Empires II: Age of Kings finally went gold yesterday
(meaning that it's been sent off to be mass-produced ready for sale around the world) has
caused quite a stir here in C3H. It seems to be because one of our sister sites, Age of Kings Heaven, is the top AOK fansite out
there, and their excitement has filtered down to us. So why not pop over there and
say hi to Angels Omnivac and Washizu, who are doing a great job bringing us all of the
news all of the time.
There are some very large cities in the Downloads. Even though I don't plan to build an "extreme" city soon, I'd enjoy reading opinions on two questions:
1) What would be the most interesting extreme? The highest population? The most luxury palaces? A combination including high Prosperity and/or Culture? Something else?
2) What would be the most interesting base map? (A) One of the standard career or CCK cities, probably Valentia or Londinium? (B) A custom scenario designed for an extreme city? If (B): would you try one, have you tried one, do you recommend one?
He'd love to hear your opinions about this, so go ahead and tell him what you think.