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Draco's FAQs II

Questions:

6. I built a Governor's house/mansion/palace, but it is not employing anyone. It's right next to my houses, but says there is "Poor access to labor." Is this a bug?
No, but it is misleading, especially because the manual is in error as well. Governor's residences do not require any employees. If you look, the right-click screen says, "no employees, 0 needed." Impressions has said the employee row on their right-click panel is superfluous: simply ignore it. Hopefully this will be removed in a future patch. Though they don't need labor, they do require engineer and prefect coverage.
7. The housing at the far end of my city is starving! How do I transport goods across the map?
This is exactly what granary and warehouse special orders are for. The granary (or warehouse) that wants wheat (or anything else) should be set to "Get Wheat." through the special orders button on the granary right click panel. The requesting granary then sends out a cart and gets a super mega-load of wheat from a granary that has a lot of wheat. If you have very long distances or need lots of goods transported, you may need greater than one requesting granary. You can only do granary-granary or warehouse-warehouse transports in this manner.
8. I built a shipyard for my wharves, but the ships almost immediately disappeared upon completion. Now, I'm getting a message that my ships are being blocked by a low bridge, even though there isn't even one on the map. What's going on?
Basically, there are a few locations on the map where you can place a wharf on the main body of water, but a ship cannot get to the wharf for one reason or another. If you delete the one (or two) offending wharves, your problem should be solved. The offending wharf will not have a fishing boat associated with it. Impressions tells us that there are some locations (even on the correct body of water) that will cause the low bridge warning/new ships disappearing problem. Placing shipyards or wharves on coastline that is marred by adjacent small islands will cause newly built boats to disappear. On the Tarsus map, for example, look S SW of the large island. On the mainland shore you will see some shoreline that is angled correctly (for wharves, shipyards) but that also has a small island near it that is separated from the shoreline by a very narrow channel. There is also similar island marred shoreline on the western side of the large island. If you have a wharf on any of these locations, delete it. Your ships will stop disappearing. Impressions assures us that they are looking into problems like these. In the interim, they suggest that you avoid placing naval buildings on shoreline that matches the parameters above.
9. Caesar sent legions to arrest me. I managed to beat off his first attack, but he sent another. I managed to defeat the second and third attacks as well. How long will he keep this up?
Impressions tells us that you can beat off Caesar's legions indefinitely. You can, however, get him to stop attacking you (see question #7 below). Although he will eventually start sending six cohorts for each attack, your own army can beat this. Your biggest danger lies in not being able to recoup your cohort losses between attacks due to the time it takes to train new soldiers. If your wall/tower system is good enough to destroy most of the attackers (and get help from Mars" Protective Spirit too), you can fight off Caesar indefinitely, though you may have trouble recouping ballistae/sentry losses as well. To protect against this, when you want to build barracks, make sure you have enough cash to build three, even four, at once. While you normally can't build more than one barrack once it's operational, you can build several at a time if you build them all at once. Now you'll really be cranking out the troops! If you've built towers at the same time you've built forts, soldiers to staff the towers will be produced before legions for the forts are. Make sure the Military sector on your Labor Allocation screen has a priority number set to it to ensure full staffing and maximum production of soldiers. If you're really bored, you may even want to provoke Caesar deliberately just to get a decent sized attack to deal with (he is very predictable in the direction he attacks from - the road from Rome).
10. Why did Caesar come to arrest me?

There are two reasons why Caesar might be attacking you: Debt and Favor. If you have run up a huge Debt, simply get your city out of debt and the attacks will stop (though there is probably an army on the way that you will have to fight off first). If it is Favor (Caesar attacks when your favor drops to 10 or below), send gifts to Caesar to bump up your favor rating. Do this right after winning an attack from his troops (you get a favor boost for winning the attack, while Caesar is having second thoughts about the wisdom of attacking you). Impressions tells us that if you get your favor above 20 the attacks will stop. This should not be at all difficult to do (again though, you may have another legion already en route that you will have to fight off).

Of course, these attacks are far more dangerous when you're first getting your city off the ground and are not yet prepared for them.