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Downloads Home » Completed Cities » Carrer Massilia 12 saves

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Carrer Massilia 12 saves

Author File Description
rfontana
File Details
Campaign: Peaceful
Rank: Caesar
Mission: Caesar: Massilia
Difficulty: Hard
Population: ~8100
Culture rating: 100
Prosperity rating: 100
Peace rating: 69
Favor rating: 100
Minimap:
Carrer Massilia in 17 years ( the minimum?), ratings of the final save. City is stable, 6 Luxury Palaces, 18 Large Insulae, 56 Grand Insulae, 8 Small Casa (6 x2, 8 x1).
Despite the fact that I don't like Massilia much, I am pleased with the city. Not as much as I was with the Londinium I posted though. This Massilia I didn't planned that much, thus I had to reestruturate a few parts of the city during the development.
Lets go to the saves:
*100-Jun: Export industries started, western, central and industrial house blocks sketched, population rush for the 500, central block producing food.
*100-Aug: First exports sold, industrial house block gets water
*101-Apr: Central block at Small Casa, western block gets food, furniture exports maxed.
*102-Mar: Western block at Small Casa, industrial block getting food, start of eastern block, start of pottery industry.
*103-Mar: Eastern block at Small Casa, expanding toward the small farming island, exporting pottery, start of the oil industry.
*104-Feb: Central block starts to get non food goods, expanding towards the large farming island.
*105-Jan: Western and industrial house blocks gets non food goods, eastern house block and farms in the large farming island.
*106-Apr: Start of the palace block, western, central, and industrial house blocks at Large Insulae level.
*108-Aug: Palace block ready, small farming island occupied.
*111-Jun: Finishing the large farming island occupation with more farms and a house block in the east part of the island, waiting for the population to grow and the peace to come.
*115-Dec: House block in the east part of the large farming island evolved to Large Insulae, roads between the palace block feeding buildings and the farming island rerouted, eastern house block disconnected from the farms and from the road to the palaces. Final city. Time to wait (:
*116-Dec: There comes Victory!!1!
*121-Dec: Just a save in the final month of the extra 5 years. A few employes needed due to the population aging, but still completely funcional.
That's it! I hope you like.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Brugle Since the Peace requirement in Massilia is 70, the minimum completion time is 16 years (the end of 115AD).
rfontana
File Author
i dont know what did I do wrong then... I cant remember any invasions destroying any buildings apart from one tile of wall, nor mutinies. anyway, gonna start the military side of the campaign, which I never played, then I'll move on to pharaoh and try those road blocks... i was reviewing the saves now and i noticed some years in which the peace only raised 4 instead of 5... why is that?
bah... i'm dumb...
it doesnt matter if the protestor destroys anything. if a house spawns a protestor is already -1 to the peace rating... didnt payed attention to that... i was miscarefull... 17years is still a good time though. my best in any mission from caesarea onward.

[Edited on 06/07/11 @ 02:11 PM]

Djafe Awesome man. I love the incremental saves, very instructive. Your palace block is cool i now use it on most of my maps Thanx!
rfontana
File Author
yay i'm back... after a few months dedicated to dota and dota2... working on mediolanum.
tx djafe. but that palace block design I stole from brugle (:
i'm not sure if its his design, so credits go credits go to him for now. actually credit go to his cities for making me come back to this game after so many years. best active references you can get today in this forum are brugle and PM. i'm a total newbie compared to them.
see ya

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Statistics
Downloads:412
Favorites: [Who?]0
Size:1.06 MB
Added:06/06/11