Back to HeavenGames Welcome to Caesar 3 Heaven
Downloads Home
Review Guidelines
Main site
Code of Conduct

Advanced Search
Completed Cities
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files

Downloads Home » Completed Cities » Happy Miletus

Download File Post Review Post Comment

Happy Miletus

Author File Description
File Details
Campaign: Peaceful
Rank: Quaestor
Mission: Quaestor: Miletus
Difficulty: Very Hard
Population: 5248
Culture rating: 100
Prosperity rating: 100
Peace rating: 53
Favor rating: 67
Happy Miletus, a set of progressive saves to demonstrate city-building at Very Hard difficulty using some advanced techniques. No personal funds were used. No festivals were thrown. Nothing was deleted except for trees and parts of the original Road to Rome. The city is described in more detail in the Caesar III Heaven Game Help thread "Happy Miletus".

There are 12 saved games:
Brugle-HappyMiletus-220BCJun : The "200-300 push" will soon begin. 1st export and food are being produced.
Brugle-HappyMiletus-220BCDec : Exports are sold. E block houses are about to get food.
Brugle-HappyMiletus-219BCMar : All export industries are started. W block houses are about to get food.
Brugle-HappyMiletus-219BCDec : N block houses are about to get food.
Brugle-HappyMiletus-218BCFeb : All industries are started. Everyone lives in a small hovel or small casa.
Brugle-HappyMiletus-218BCSep : Taxation begins. E block is collecting foods and goods.
Brugle-HappyMiletus-217BCApr : Grand insulae form in the E block.
Brugle-HappyMiletus-217BCAug : Everyone is taxed. W block is collecting foods and goods.
Brugle-HappyMiletus-216BCApr : Grand villas form in the W block. N block is collecting foods and goods.
Brugle-HappyMiletus-215BCMar : Everyone lives in a grand insula or grand villa.
Brugle-HappyMiletus-214BCSep : People settled in the first W block houses placed since the initial month.
Brugle-HappyMiletus : Final city, Dec 211 BC.

Victory is declared at the end of the month, in the minimum time (10 years) to satisfy the Peace requirement. Continuing to govern 2 more years (dispatching a request) gives Prosperity 100 in the minimum time (12 years without a hippodrome) with a stable population, and those are the results used when submitting Happy Miletus to the Caesar III Heaven Downloads. Continuing to govern 5 more years (dispatching requests and defeating an invasion) increases Peace, Favor, and city funds more.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
jaroslav80 I assembled big screenshot of this city:

Here is JPG version:

Here is PNG version:

Post Review Post Comment

HGDL v0.8.0

Forum Username:


Create a new account
Forgot password?
Favorites: [Who?]0
Size:789.19 KB