If I had any 'personal goals' for this mission they were (a) to max out the patrician population in the best houses available, (b) to minimize the plebian population (also in the best houses available) required to support
those without skimping on industry by importing goods I can make myself or by holding down exports, and (c) to create a city which would endure despite being pushed to limits so far as the availability of food and goods is concerned. Production is balanced to consumption as closely as possible. Housing consumes every unit of pottery/oil produced. No finished goods (except wine) have ever been imported - if the city can't manage on what it produces it goes without. It is an interesting challenge to make everything work without over-producing. A labor access problem, a distribution bottleneck, any inefficiency can ruin the whole thing. This is a finely balanced city!
The distribution system has been tested to run without hitch for at least 17 years (I wish I could say the same for the labor supply!). I have included extensive notes in the hope of providing some tips for newer players.