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Author File Description
File Details
Campaign: Peaceful
Rank: Procurator
Mission: Procurator: Lugdunum
Difficulty: Very Easy
Population: 4994
Culture rating: 77
Prosperity rating: 57
Peace rating: 100
Favor rating: 68
Finally finished Lugdunum. As you can see, some layout ideas were borrowed from one of Brugle's downloads...thanks Brugle, I hope you don't mind. Also used what I believe may be Grumpes' G block with some revisions to solve random walker problems. If it actually belongs to someone else, I apologize for the error and will correct it as soon as I get the proper info. No formal cheats used, although I did use the disconnected warehouse trick to get so much oil. After the point of this download, I chose to continue for 5 years and upgraded the casa block in the farming corner (opposite the marble quarries) into grand villa to experiment with prosperity. Only added 2-5 points. Thanks so much for all the helpful info on this forum. It allowed me to finish with only 2 major revisions of the map layout (with dozens of small revisions). One changed the block near the industrial area from a G block to the concentric donut and the other changied the farming area block from 2 inefficient blocks to 1 workable block, greatly easing the demand for supplies and services, which made them available for the entryway G block. Food was the most difficult to supply to this block because of the distance and small number of farms. More getting graneries and access to the oversupply from the large farming areas just covered the need. This is my first download and I probably didn't do the minimap correctly. Please comment on my methods and advise on how it could be better. I am aware of the nonworking farm. Thanks everyone.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Brugle I certainly don't mind anyone taking ideas from my cities in the Download--that's a major reason why they're there. (However, I don't know what layout in your Lugdunum you mean.)

For discussion about your Lugdunum, it would be better to start a thread in the Casear III: Game Help forum, where players (including me) would be much more likely to see it.

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