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Author |
File Description |
Gordon Farrell |
Posted on 11/24/05 @ 10:58 PM (updated 11/26/05)
File Details |
Climate: |
Central |
Difficulty: |
Normal |
Population goal: |
6,000 |
Culture goal: |
50 |
Prosperity goal: |
60 |
Peace goal: |
80 |
Favor goal: |
80 |
Minimap:
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It is the end of the 2nd Century AD and the Antonine Civil Wars have finally come to an end. The rise of a new dynasty, under Septimius Severus, has ushered in an era of peace, and Caesar has made it clear that he wishes to restore Roman governance and prosperity to many far-flung regions of the Empire, especially in the fertile region between the rivers Tigris and Euphrates.
Your assignment, Quaestor, is to re-establish a strong Roman presence in this region, known as Mesopotamia, “the land between the rivers.” This fertile river valley has always been one of the great centers of civilization --- indeed, our scholars suspect that it was the site of the very first cities ever built by humankind. Beginning in the coastal city of Tarsus, you will need to build up significant trade routes, as wheat can be grown here but all other crops must be imported. With regard to resources, timber is available as well as iron ore and marble, but mines can only be built on the eastern banks of the Tigris. Furthermore, to encourage you to focus on rebuilding Babylon, Caesar is permitting maritime trade routes only along the River Euphrates. You’ll find suitable locations for docks near the site where the ancient city once stood.
A word of warning. Your trade caravans must pass through the land of Judaea. Be wary of the inhabitants there, as the Judaeans have never borne the Roman yoke happily. You can count on the occasional local insurrection as well as rebel armies being mustered to challenge your authority from time to time. Nevertheless, these attacks will not be frequent and you will have much time and energy to devote to re-building Babylon.
By the time you are done, Quaestor, Caesar expects this region to become a shining example of Roman civilization, so a population of at least 6,000 must be settled here. In addition, he expects a Prosperity rating of 60, as well as Peace and Favor ratings of 80. Since he is a military man, culture is of less importance to the new Caesar; and a rating of 50 in this area will suffice.
May the gods speed your efforts, my friend. Septimius Severus is not known to treat failure kindly.
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Author | Comments ( All | Comments Only | Reviews Only ) |
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Gordon Farrell
File Author |
Posted on 11/26/05 @ 04:42 PM
I noticed a couple of small anomalies, fixed them, and uploaded a new file on 11/26/05.
The date is now historically correct, and I caught a couple of misspellings. Also, the win criteria in the documents now accurately correspond to the scenario itself. Enjoy!
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Gordon Farrell
File Author |
Posted on 12/14/05 @ 03:03 PM
Hey, goonsquad, thanks for the meticulous, thoughtful and enthusiastic review! After reading it over, I changed the difficulty rating from "Hard" to "Normal." You're right -- it isn't really intended for the most expert players, so I'm glad you pointed that out. This really is a map for intermediate players to enjoy.
The scenario is intended to be an economic mission, not a military mission. It really is just an opportunity to build a fabulous, multi-tiered city on the elevations provided between the Tigris and Euphrates. Reaching a pop of 6,000 won't be that hard. The challenge should be in getting stable blocks of patrician housing in the most spectacular locations.
But I'm glad you enjoyed it!
[Edited on 12/14/05 @ 03:05 PM]
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HGDL v0.8.2 |
Rating |
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4.2 | Breakdown |
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Playability | 4.3 | Balance | 3.8 | Creativity | 4.0 | Map Design | 4.5 | Story/Instructions | 4.3 |
Statistics |
Downloads: | 8,204 |
Favorites: [] | 0 |
Size: | 104.65 KB |
Added: | 11/24/05 |
Updated: | 11/26/05 |
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