Plays well overall - see map design.
This map has a little of everything, but too little fighting. Way too little fighting. The real challenge for this map is running 650 years without ghosting or disease killing you too badly.
Very good job overall on everything except invasions. Last battle was well thought out and planned - a challenge it was.
Map Design: 4
There is one glitch with pathing through the islands = a completed route from the first to second native huts will not allow armies through, claiming no route and destroying the city. Could shrink some islands/sea to make the map smaller as well without losing anything.
Survive was vague. I expected a military map, and did not get one at all.
A good first go on a long time game. Take out the sandstorms/sea storms, wage changes and any other irrelevant messages. I well exceeded the 1000 msg limit about halfway through the game. Making the map RSW made it easier, might want to make it non RSW. Lastly, add more invasions, 50+ more.
EDIT: I now know you couldn't add more invasions. With 20 limit - you did well. Sadly, it's a limitation of the editor. Make the demands more excessive and relevant to compensate.
EDIT: Originally given a 4.0, edited to a 3.8 after consideration.