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Downloads Home » Scenarios » In Tutelam Imperii

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In Tutelam Imperii

Author File Description
DDR Jake
File Details
Climate: Northern
Difficulty: Very Hard
Population goal: 10000
Culture goal: 0
Prosperity goal: 90
Peace goal: 100
Favor goal: 95
Minimap:
The year is 306 AD. and our great empire is crumbling. Barbarians are freely flooding across the border in the north, the empires economy is in steady decline, and you should expect prices to be changing often. There are two false pretenders, proclaim themselves as Emperor, and civil war is inevitable so expect request for help to be common. I command you, my most loyal governor, to establish a new city with strong fortifications and garrison to the north, in the Germania minor. There is meager amount of fertile land, and what little there is, is not suitable for growing food, so you will have to fish on large scale, or import it. The terrain there is extremely rugged, and natives occupy most of the land viable for large scale construction. Furthermore, the new barbarian tribe known as the Goths are migrating, and you should expect them to throw everything they got at the city, as they seek to cross the border to the empire. Due to these complications, I'm allocating large sum of denarii to be given to you, as the attacks are bound to happen soon and exports are to be done by sea. One last thing is, that my incompetent cartographer, sent you wrong map of the empire, so you need to bear with map of Athenae. He will be pelted by wine goblets, yelled at, then fed to the lions, and so will you, if you do not comply to my demands in timely fashion.

Created by and uploaded with permission from Marekvazny
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
larsdt
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
Works with vanilla, Julius and Augustus

Balance: 5
Balanced requirements from beginning to end; Caesar's demands and enemy numbers increases gradually. Price changes follow your imports/exports.

The economy gives a little leeway, allowing you to optimize/rearrange buildings.

Creativity: 5
All your Caesar city building skill and experience is needed to succeed in this scenario; Build on rugged terrain, handle the logistics of providing goods to all your housing, build up your defences against maybe the hardest enemy in the game and maintain a healthy economy.

Map Design: 5
Beautiful, rugged and organic looking - no empty blobs. Well placed invasion points.

Story/Instructions: 5
Allways nice with a backstory.

Additional Comments:
Excellent map all in all. As said, it tests all your city building skills.

[Edited on 02/14/21 @ 12:27 AM]


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HGDL v0.8.0

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Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Statistics
Downloads:95
Favorites: [Who?]0
Size:45.95 KB
Added:01/29/21