Although this is an Augustus scenario, I played it with Julius 1.6.0, which was no problem at all.
What was new was that Caesar demanded money and that immediately.
In this scenario, I also discovered an insignificant difference between C3 and Julius:
Invasion point 5 seems to be under the exit sign.
In October 146 BC an invasion is planned at this point.
With C3 a message is displayed and the cursor is placed in nowhere, with Julius nothing happens.
The city is planned with 86 Grand Insulae and 5 Grand Villa.
Only the trade route to Mediolanum is opened.
I did not want a dummy dock just to simulate the wine import for palaces.
Also, there should be enough workers to ensure the perfect coverage of hospitals and entertainment shows in each venue.
Invasion point 7 at [127,000] is blocked by trees.
In the save files from 137 BC and 135 BC you can see that the troops there are retreating after their colleagues are defeated.
Rules & Challenges:
* Very hard level
* Never in debt
* No cheats, no free stuff, ..
* No blessings
* No protestors
* No gifts
* All requests met
* Upgraded markets, ..