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Caesarea Battle

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Campaign: Custom
Rank: Praetor
Difficulty: Hard
Population: 5000
Culture rating: 100
Prosperity rating: 100
Peace rating: 79
Favor rating: 100

The food requests were handled mainly by a small disconnected block of 3 small casas. They were later connected to the grand insulae block, via road thru a granary, so they could upgrade to small insulae and meet the 5000 population requirement.

City layout started initially with locating the 3 separate areas near the entry point and the native hut needed to start exports, namely the farm meadows for fruit and 2 of the spots for iron mines. A forced walker loop made it easier to provide them labor access from one housing area.

I didn’t go for palaces anymore as large villas were enough to meet the prosperity requirement. Also, there wasn’t enough space available with where I decided the put the patrician housing.

Caesarea Battle scenario is by bihary.
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