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Downloads Home » Scenarios » 3 Levels of Peace

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3 Levels of Peace

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File Details
Climate: Desert
Difficulty: Hard
Population goal: 2000
Culture goal: 0
Prosperity goal: 52
Peace goal: 0
Favor goal: 90
3 Levels of Peace

The main thread here is that of desert scenarios with their military elements taken out. They've been edited with a distinct challenge in mind, with changes including Empire locations, requests, ratings etc. The general terrain and features of the maps have also been tweaked to suit the purposes of the scenario. I did some minor adjustments on the third map, a lot more on the second, and a huge makeover on the first map.

The first scenario El Pescador is an overhauled version of my old desert scenario in the downloads section. The Detour scenario is based on a map called Population Attraction. I couldn't find the designer's name and I'm not sure where I got it from. It's an old map dated 1999 and is not in the downloads. Cosmic Valley is based on a map by NetMapel called Cosmic. It was posted (with a link) in the scenario design forums in 2002 and has a couple of threads there. The link is now inactive so I included the original map in the uploaded file, together with the unedited version of Population Attraction.

Level I
El Pescador
"Fishing for Favors"

How you handle the 3 major requests will affect the pace at which you complete the mission.

Prosperity 52
Favor 90
Population 2000

Level II
"The Road Less Traveled"

Distribution challenge with most of the food sources not as easily accessible. Be prepared for a major disruption which will alter the Road to Rome.

Prosperity 70
Favor 70
Population 5000

Level III
Cosmic Valley
"Space-saving Measures"

Challenge of building in a confined space. Certain structures have been disabled including forums, colosseums and statues. Loaded as a saved game.

Prosperity 95
Favor 70
Population 4500

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HGDL v0.8.0

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