This is my version of the 1 Granary Challenge in Damascus.
Rules & Challenges:
* only 1 granary
* very hard level
* fast completion time (100 prosperity in 11 years)
* never in debt, no personal funds, ..
* no cheats, no free stuff, ..
* culture 100
* all houses have all education and theater coverage
* perfect hospital coverage
* at least one of each entertainment venue with shows
* all roads are connected
The map was thoroughly analyzed during the design phase, to determine 2x2 spots for houses and a maximum of farm locations around the west oasis.
I found more than 51 places for farms, of which I used 49 due to design reasons (e.g. 2 additional farms could be built south west of the vine farm).
For a fast prosperity increase it was necessary to have at least 11% patricians, so I decided to build 8 large villas and 67 grand insulae.
I was not sure if enough food was there for fast city growth and how fast I would find the balance between fruit and vegetables. Therefore some wheat was imported and 44 food farms were built (a surplus of 21 units per food type).
Once the houses were stocked with food, 4 farms were replaced by other buildings.
The last ten years until end of prolongation (in Dec 66) no devolution of grand to large insulae was detected.
The amphitheater is only needed for the venue rule.
Iron and weapons industry were turned off whenever the weapons warehouse was full.