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Twin Peaks

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File Details
Campaign: Custom
Rank: Citizen
Mission: Custom
Difficulty: Hard
Population: 5264
Culture rating: 95
Prosperity rating: 100
Peace rating: 44
Favor rating: 67
The goal here was to get to 100 prosperity in 10 years. The first year push for 10 prosperity was made somehow less difficult because of the starting funds which was a more than generous 25k. As the funds were counted as income, I didn't need to worry about exports in the first year for the city to make a profit and get those 2 points.

The road layout was pretty much done early on, but I had to separate the villa section and build temporary structures (mainly workshops) to get the houses to upgrade in time. I also used a lot of the funds in the first year to stock up on imports of mainly wine and pottery. The main export of marble was started up immediately at the start of the second year and I also began taxation right around the same time.

There are two saves here, with the city in the first year and right before the 10th year. Promotion is achieved on the 13th year when peace reaches the required 55.

Map by ampsyco.
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