Senseisan, thank you very much for giving credit for me! Your city building "endless road style" is so impressing and embarrassing at the same time! You still needed 47 years to proceed, pretty much.
It would be interesting to hear/see assessment from your side what is real time limit for achieving targets and does it corresponds to automatic rising of peace rating (+5/year am I right?, so in perfect conditions minimum time is 20 years??).
By the way is it possible also to use another farm area on the "natural" bank of the river to increase population without exceeding 2000 limits of walkers?
Senseisan File Author
Posted on 04/06/15 @ 07:21 PM
City is at the walkers limit ( spawning traders caravans has less traders than normal ) . I wanted 4x100 ratings , if you admit 90 prosperity city can be pushed to 25 000 whith the 32 luxuary palaces and 664 large tents , some of the tents ( these in the patrician loops ) evolving in hovels .
This city can be build quicker , as it was previously a 25 k city 1/3 in LP , 1/3 in medium insulae and 1/3 in large tents who collapsed by lack of walkers when I tried to increase culture .I was a little too lazy to restart from scratch !
[Edited on 04/06/15 @ 07:28 PM]
Zipods
Posted on 04/07/15 @ 02:32 AM
OK, I understand your point. What do you think about this "river dividing map" idea. Especially on some maps depending on import. I think it has a lot of potential to be used in future maps.
Senseisan File Author
Posted on 04/07/15 @ 03:33 AM
A " starving plebs , happy patricians " city needs few import if 3 foods available .
My city uses a little less than 8 oil and 16 wine /year ...Can be bought even if the import point is far from patrician block .