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Author File Description
File Details
Climate: Central
Difficulty: Hard
Population goal: 6500
Culture goal: 73
Prosperity goal: 60
Peace goal: 78
Favor goal: 90
This is the second scenario on expert level stage. You have inherited an already established settlement from the previous governor with all the problems he has left behind his back. Deal with all the challenges to follow !

Mission details :

Very big province. Rich variety of goods to trade. Goods don't limit housing level. No fishing !

Starting year : 170 BC
Starting funds : 7473 Dn.
Starting population : 309 people
Rescue loan : 2000 Dn.
Level of difficulty : HARD
Rank : Praetor
Number of trading routes : 4 (FOUR)
Type of trading routes : MIXED (sea and land)
Fishing allowed : NO
Types of wine : TWO

Special events :

Earthquake : YES
Gladiator revolt : YES
Change of emperor : NO
Trading routes' problems : YES
Rome raises wages : YES
Rome lowers wages : NO
Contaminated water : YES
Iron mine collapse : YES
Clay pits flooded : NOT APPLICABLE

NOTE : The attached file is a .SAV file. You need to access it through the "load map" option menu in the game in order to start playing.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
goonsquad A note to the designer, from someone who has an enormous amount of experience in the craft, not only in C3. Check out the City Building Contests site.

Earthquakes should be used extremely judiciously. You cannot just throw in a large earthquake, fair in the middle of the area where you'd be expected to build, and call it a difficult mission. All it does is make the mission annoying and the designer appear inexperienced.

As far as this mission goes, its a nice enough map, the requests are acceptable in an expert mission, money is pretty easy to come by, but the earthquake just completely destroyed my city and I don't feel inclined to build it again.

I think I must have designed 100 or more C3 contests and scenarios and maybe 1 or 2 had an earthquake. I knew it was in the mission, but an experienced scenario designer places it somewhat out of the way, and doesn't always use the biggest one. Because its not fun to have you city destroyed, and playing C3 is supposed to be fun. They cannot be defended against, that is the problem with them.

[Edited on 07/22/15 @ 08:44 AM]

File Author
This was my idea in this scenario - to challenge the governor to overcome the annoyment after the earthquake and to be inclined to build it again but this time in on less territory and with a different concept ! Natural disasters happen at times but this should not make us stop rebuilding.

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