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Downloads Home » Scenarios » Alba Fucens

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Alba Fucens

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Climate: Desert
Difficulty: Normal
Population goal: 3000
Culture goal: 42
Prosperity goal: 32
Peace goal: 48
Favor goal: 68
This is the second scenario from the advanced training campaign. Again a desert map is present and there are only 2 sea routes. Here the target population is higher. If your people start suffering from diseases, build a few hospitals. Small temples have been disabled from the menu at this level. This means that you can build only large temples to satisfy gods'needs. The large temples are more expensive and do require 2 loads of marble to be built. It will raise your cost expenses. In order to build temples you have to instruct your trade advisor to import marble at the very early stages of the level game.The main difficulty at this level will come from the little initial money you have at your disposal so that you need to export everything possible. Scarcity of farmland as well. You'll also have to guess which end of the map the ships come from.

Mission details :

Starting year : BC 403
Rank : Architect
Starting funds : 4500 Dn.
Rescue Loan : 1850 Dn.
Military activities : NONE
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