With the new rank, new challenges are to follow !
Here is a rich province in resources. NO iron / weapons. NO FISHING ! Simple trade. Two types of trading routes with two different Empire towns. NEW RESOURCES are advertised on this level !
And, being an architect, you're expected to achieve higher ratings in culture and prosperity. In order to do so, NEW TYPES OF BUILDINGS are available : gladiator school, gardens, hospital, library, large temples, senate. The map is larger than in the previous missions.
New problems of different aspects of this game are present in this scenario : lack of money at the beginning, a lot of different deliveries, higher requests. You're also expected to grow a second type of food - fruits in order to satisfy Caesar !
Mission details :
Starting year : 440 BC
Rank : Architect
Initial funds : 2000
Rescue loan : 1000
Mission difficulty : EASY
Additional information :
Special events : Rome will occasionally RAISE / LOWER WAGES ! Clay pits will occasionally be flooded ! Contaminated water again ! Rome will periodically CHANGE THE PRICES of the goods you will trade ! Land / Sea routes' problems.
Military activity : NONE
Highest level of housing : Large Insulae
TIPS :
1. It is prefferable to use 9x9 housing blocks' model - flower design (with centralized granary system).
2. Don't mix the two types of food ! Wheat should be your main type of food ! Fruits are for variety only (which you don't need on this level) !
3. Building large temples should satisfy the gods and keep them happy longer. Build equal number of temples (both large and small ones) to each god !