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Downloads Home » Scenarios » Saving Caesarea

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Saving Caesarea

Author File Description
Hikumi
File Details
Climate: Desert
Difficulty: Very Hard
Population goal: 6000
Culture goal: 75
Prosperity goal: 75
Peace goal: 75
Favor goal: 75
Minimap:
My first attempt in submitting a "savegame" scenario. Enjoy it. Please rate, review and comment.

Saving Caesarea

Desert provinces
Large province
City is besieged
Hardest assignment

Map statistics:

Starting funds : 8,000 Dn
Rescue loan : Not applicable
Rank : Proconsul
Year : 150 B.C.

Brief description:

A distress call has been received from Caesarea. Things do not bode well for the once rich city. Save it and claim the reward for yourself!

Detailed description:

The year is 150 BC.

Governor, you have been summoned because we have a dire situation. A fellow Consul in charge of Caesarea has abandoned his assignment. A city once close to gloriousness is now left in shambles and to the fate of Numidian threats. That is not acceptable by the empire’s standards. You have proven yourself so far, thus you are the only suitable candidate the empire trusts to send to rectify the embarrassment that was caused by your subordinate. Do not disappoint the empire, proconsul.

We do not have much to assist you in your trip to Caesarea, but there’s a letter from the former governor before he fled. It might be of use to you.

“There’s fire everywhere. Even the climate is against us. I’ve already taken a loan from him, I cannot afford another. And they’re on to us too. The Numidians. They’re relentless. The troops held thus far, but I do not know if they can last the next attack. I’m not sitting around waiting to be taken like a zebra. Who cares about the remaining weapons? You can have my villa. That is, if you can keep the city.”

Objectives:

For starters, you must survive. Not for a time limit, but just survive. You are taking over a city that is in distress. Rectify all the problems, and then turn toward your goals. Rebuild a city worthy of 6,000 dwellers, and achieve 75 in all ratings. Good luck, governor. The empire sees greatness in you.

Winning conditions:

75 Culture
75 Prosperity
75 Peace
75 Favor
6,000 Population

Hints:

Be quick! That is all that can be told. You’re taking over a city in progress, and have to pick up where the situation is left. With the limited funds you have, you’ll have to rebuild a city from ruins to glory! The scout reports will help you understand the problem you are in.

Once you begin the assignment, you can press ‘P’ on the keyboard to pause the game and assess the current situation first. Alternately, you can slow down the game speed.

Scout reports:

This is a desert provinces assignment. Buildings are very prone to fire. Do not neglect in building prefectures.

The former governor has already taken the rescue loan. You do not have another chance to do so. Be careful not to overspend, or else the city will be in debt.

The city is currently under the protection of your trusty cohorts ‘The Wolves’ and ‘The Stallions’, javelins and legionaries respectively. They are academy-trained, and should hold off the next invasion, which is due within the year, until you can provide reinforcements for them.

The only mining reserves are located near the north end of the map, up on the hills. The negligence of the former governor has caused fire to raze the entire area. One you rebuild, you will have to consider whether to build iron mines or marble quarries. Iron mines are prone to cave in.

Scouts report spotting a few warehouses filled with weapons in the middle of the map. If you can reclaim them, they could be your key to quick legionaries training.

There is a small farming village near the south-west corner of the map. The farmers there claim to notice some odd cracks on the grounds, and snakes evacuating their homes. What could they mean?

The governor’s home is also located along with the farms. You do not have the ability to build a governor’s palace. If you can reclaim this one in one piece, it is yours to keep.

You do not have access to the Hippodrome or charioteers.

There is no fishing in this area. However, you can conduct sea trade.

There are no natives in the area, thus you have no need for a mission post.

You cannot build statues.

Changes:

-Replayed the map, and this time allowed the rebuilding of iron mines, because some players find the remaining weapons insufficient to last through the entire assignment.

-Removed the invasion point that is nearest to the player’s farming area.

-Replaced most rocks with elevated land to force players to get iron or marble only on the hill.

-Revised all price changes. All commodities now have price increases and decreases, regardless whether the player exports or imports them.

-Changed magnitude of earthquake from major to minor.

-Turned off gladiator revolt, and turned on iron mine cave in events.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Senseisan Nice puzzle ...
Reached 9000 guys 4x100 ( Hard level ) , but was not so easy ...

"to force players to get iron or marble only on the hill." Failed !
( You can mine the earthquake crevasses )
Hikumi
File Author
Thank you for the comment Senseisan

I am aware that we can mine from the earthquake, but feedback from a few test players, including myself, before I release this scenario is that the earthquake is located with the farmlands so we have to compete the spots between farms and mines. If you can still fit in mines at that spot, it's amazing.

Hope you enjoyed the scenario, thank you for the feedback, keep rating, reviewing and commenting. :)
Senseisan I never rate , as my usual setting ( long walk loops ) leads to feelings quite different from a player using blocks ( and they are the most part of the remaining players of C3 ...).
I fear beeing rather harsh , and when I write " Nice map " , you can download and have fun playing it !
Hikumi
File Author
Oh no Senseisan I don't mean literally. Your comment is more than enough a rating for me. What I meant was I'm hoping for response to my scenarios, to know if there are players. I'm kind of paranoid if my uploads are at 0 comments. It kind of makes me wonder "are there actually players using my scenarios or are they just downloading them for fun??"

But thanks again for the kind reponse

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Statistics
Downloads:314
Favorites: [Who?]0
Size:56.24 KB
Added:08/07/12