"There are two possible solutions:
1. Remove the script file (.cs) entirely
2. Alter the script such that the "game.ScriptDone" flag is set to "true" somewhere: if it's set to false (the default), the game won't allow victory."
1. Heh, yeah, it might work to completely rebuild the cs from scratch, but actually I'm wondering if the problem isn't in the scn file itself, hmm...
2. The "game.ScriptDone" flag is being set to "true." Otherwise, the scenario wouldn't end when I reach the victory goals set in the shipped scn file. However, if I just alter the victory goals in the scn file and nothing else, the scenario doesn't end.
Oh well...
Author, playwright, and lecturer, New York City
Lead Writer, Reverie World Studios, (2008 - present)
Director of Voice Acting, Reverie World Studios, (2014 - present)