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Caesar III: Scenario Design
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Caesar IV Heaven » Forums » Caesar III: Scenario Design » How to create a mission without win-criteria
Topic Subject:How to create a mission without win-criteria
posted 03-08-17 10:00 ET (US)         

Is there any way to create a scenario, where the player has to reach nothing (only-build-scenario)?

Player can build a city like he/she want, without any survival- or loose-times and no need to reach any special vaules in the city-attributes (Culture, Prosperity, Peace, Favor, Population)

i know that from Pharaoh and clepoatra, another sierra-game.

[This message has been edited by Kite_Builder (edited 03-08-2017 @ 10:05 AM).]

Granite Q
posted 03-10-17 08:12 ET (US)     1 / 3       
Hi Kite_Builder.

As far as I know, you can't set targets as zero.
I think the only thing you could do is to set the targets at the lowest possible.

The editors for Caesar 3 and Pharaoh are different.
posted 03-15-18 00:46 ET (US)     2 / 3       
You could set the population or housing requirement to some impossible to obtain number, but other than that, I'm not sure what else you could do.


Owner of a post 500, 1000, 1500, 2000, and 2500
Not all are in the same thread, but 4 of them are
HG Alumnus
posted 03-15-18 09:37 ET (US)     3 / 3       
This thread probably appeared because some spam was removed and Kite_Builder may not be reading the forum anymore, but I thought I'd answer the question. If all of the win criteria are set to No, then the mission can't be won. (A map that is edited from one of the CCK maps that came with the game cannot have any win criteria set, and when it is played Favor is frequently set to 50.)

[This message has been edited by Brugle (edited 03-15-2018 @ 09:42 AM).]

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