PharaohManana
Pleb
posted 06-21-18 10:50
ET (US)
2 / 10
Wow, thanks a lot. I'm glad to finally have known how these numbers is being calculated. I wonder which game manual deciphers the trade goods markers into the exact annual trade quotas.
N.B.
Dear Brugle, I've been studying you cities from downloads and I'm impressed by your using a map space. Do you draw city plans before the game in some editor?
PharaohManana
Pleb
posted 06-24-18 07:04
ET (US)
4 / 10
Thank you for the explanation. Now I'm trying to pre-design my cities using the game itself and some temp files. Previously I draw city layouts in a graphic program using the cheat sheets (in excel), it wasn't fun 'cause so much time was spent outside of the game.
Do you also place houses in your pre-designs or just industry and roads?
Henipatra
Pleb
posted 06-24-18 09:25
ET (US)
5 / 10
I always design my cities one neighborhood at a time -- I start in one area, put everything there which will be eventually needed (not just those items needed at the beginning), and take screen shots.
(In some cases, things cannot be build right away -- like Tax Collectors when I don't have a Palace yet. Then I just use a proxy like Work Camps instead. I also use proxies like Gardens for housing or the Temple Complex, and so on.)
When I'm happy with what I've done, I start the game over, get all my initial funds back, and plan a new district.
I also use my Map Tool, which converts text files into graphic maps -- it's like the Glyphy tool, but with many more features. (I send you a copy if you want it.)
Henipatra