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Pharaoh: Game Help
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Caesar IV Heaven » Forums » Pharaoh: Game Help » Housing Blocks
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Topic Subject:Housing Blocks
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VitruviusAIA
The Architect
posted 11-24-00 17:49 ET (US)         
No one has posted any new housing blocks for a while, and I thought that it was time that someone (me) did so. You won’t find anything really new here, as this subject has been covered very well. Most of what I’m posting are just my variations on housing blocks that others have developed.

I have supplied the glyphs in this post with “tags”. To see what the glyph represents, just move your cursor over the symbol, and the tag will pop-up.

I have also posted housing blocks in the threads Baki-Balancing Housing Blocks and Ratings, Estate Block Alternatives and A New Concept for Housing Blocks.


Vaia

[This message has been edited by VitruviusAIA (edited 01-26-2006 @ 03:05 PM).]

AuthorReplies:
Brugle
HG Alumnus
posted 08-04-12 14:44 ET (US)     376 / 434       
The red square is just to mark the place for the entertainments.
Yes, you explained that. The problem is that (unless you count on music and dancer "teleportation"), the left side of the block does not get entertainment except from the senet house. That is OK up to some level of residences (with sufficient city-wide entertainment), but is not a good solution, for 2 reasons: you may want to evolve houses farther, and senet houses are expensive and consume a fair amount of beer. You'll need some worker housing, and it's a shame to waste senet houses on them.
Now I understand what you call an Intersection: all connected roads EVEN with roadblocks.
No, exactly the opposite. The lower right corner, with a roadblock, is not an intersection. Intersections occur at those intersections of roads that are not stopped by roadblocks.
I only play in normal mode
That's fine.
Even though, that was the block I used to get modest states.
No, except through the additions that you said you made. If you want to diagram a block, please include statues and other objects, and say what houses will form.
Peregrine01
Pleb
posted 03-28-13 21:18 ET (US)     377 / 434       
well, I'd like to contribute, but can't access downloads since they reworked the site

can someone send me the glyphy tool, and tell me how to post (glyphy blocks or screenshots)?

jwfischer097@hotmail.com
VitruviusAIA
The Architect
posted 03-29-13 14:36 ET (US)     378 / 434       
I believe the easiest way to create and post housing block glyphs is to use Djed Djedi's Desirability Calculator which is in Misc. Downloads.

It is an Excel Spreadsheet program where you can just "drag and drop" your structures to form the block. The program does a lot more, such as calculate desirability.

Once you have your block laid out, there is a Macro called "DoGlyphs" which will convert the whole thing to code for posting in the forums.

Vaia
Peregrine01
Pleb
posted 03-29-13 16:10 ET (US)     379 / 434       
after MUCH research and investigation I found the problem

IE8 has problems with JavaScript

so, I booted up my old, trusted friend, Netscape Navigator

it works!

now I can get to downloads

you'll be hearing from me soon



ok, I've tried:

GlyphGenerator (installation errors, won't run on WinXP Professional Executive)

DesireCalculator (instructions are incorrect for Office 2007

PhotoBucket Image Upload (they can't see my computer...ROFLMAO...of course not)

suggestions?

edited for typos...past bedtime ;-)

next attempt:

uploaded Waset (Pre-Kebet)

will have to wait a couple days for comments

[This message has been edited by Peregrine01 (edited 03-30-2013 @ 10:16 PM).]

gazzaj
Pleb
posted 05-04-13 08:41 ET (US)     380 / 434       
This is an approximation of a "town square"-ish block I just used in North Dashur.

The basic idea is 2 "long walker" blocks that intersect in a big open area of plaza. They come up a road, wander around randomly a bit in the square, then head back for home the way you want them to.

This particular layout is a lot messier than what I had in mind because North Dashur is sort of limited for space, water, and food. But I got to test the idea to make sure it would work.

The farms represent the corner of the pyramid, roads are plaza, and the top & bottom sections (water carrier and physician in the north-east, school and temple in the south-west) are the start of the long-walker service blocks. And the road on the bottom right joins up to the "main road" leading left from the festival square.

Physician
FarmFarm
Water Supply
FarmFarm
FarmFarm
Village PalaceHouseHouse
FarmFarm HouseHouse
HouseHouse
HouseHouseHouseHouse
HouseHouseHouseHouse HouseHouse
Festival PlazaHouseHouse
HouseHouse
HouseHouse
HouseHouse
HouseHouseHouseHouseHouseHouseHouseHouseHouseHouseHouseHouseHouseHouse
HouseHouseHouseHouseHouseHouseHouseHouseHouseHouseHouseHouseHouseHouse
Temple ComplexHouseHouseHouseHouseHouseHouseHouseHouse
HouseHouseHouseHouseHouseHouse
HouseHouseHouseHouseHouseHouseHouseHouseHouseHouse
HouseHouseHouseHouseHouseHouseHouseHouseHouseHouse
HouseHouseHouseHouse
HouseHouseHouseHouse
HouseHouse SchoolArchitectPtah Temple
HouseHouse
HouseHouse

Legend

When I get to a mission with a bit more space I'll expand it, ideally to throw a lot more housing in there, and figure out where to put the palace/festival square. Service buildings directly on the square would probably end up being for aesthetic purposes only, all the essential stuff needs to be on the "side roads" where it can only go in one direction. Maybe just a "CBD" selection of buildings for looks (and culture rating), courthouse/tax/library/mansion/palace, plus lots more housing.

Also, stages also can be built anywhere on the plaza (I built a pavilion next to the pyramid ramp to entertain the sled-pullers while they waited for the carpenter because I spent too much time messing with plaza that I forgot to import wood..)
gazzaj
Pleb
posted 05-12-13 22:28 ET (US)     381 / 434       
Updated "Town Square" Elegant Residence block from Djedu.




























Bazaar Conservatory
ShrineShrine
Medium StatueApartmentApartmentMedium StatueApartmentApartmentMedium StatueDentist
Medium StatueApartmentApartmentMedium StatueApartmentApartmentMedium Statue
Physician
Medium StatueApartmentApartmentMedium StatueApartmentApartmentMedium Statue
Tax Collector
Medium StatueApartmentApartmentMedium StatueApartment
ShrineFire WardenApothecaryTempleCourthouse
Music StageEntertainer RoadDance StageCourthouseLibraryTax CollectorWater SupplyBazaar
Entertainer Road
Juggler BoothEntertainer RoadFire WardenDentist
Entertainer RoadEntertainer RoadEntertainer RoadEntertainer RoadEntertainer RoadMusic StageBazaarPhysicianApartmentApothecary
Entertainer RoadEntertainer RoadEntertainer RoadScribal School
Entertainer RoadJuggler BoothMedium StatueMedium StatueMedium Statue
Courthouse
Festival PavilionApartmentApartmentApartment
Scribal SchoolApartmentApartmentApartment
Music StageEntertainer RoadDance StageFire Warden
Entertainer RoadPapyrus MakerPapyrus MakerPapyrus MakerPapyrus Maker
Juggler BoothEntertainer Road
Entertainer RoadEntertainer RoadEntertainer RoadEntertainer Road
Legend

There's a water carrier, bazaar and temple making a long walk around the whole block, plus a long-walking librarian covering the top half and the dancers (and jugglers - not shown) travel the whole block to get to the central bandstand.

Other services - health/fire/architect/courthouse/tax, plus 1 extra bazaar each - have the same start/finish points and just cover local houses.

The bottom courthouse & school are basically just aesthetic, because they look good on the square and their walkers spend a lot of time wandering aimlessly in it. The top courthouse provides coverage to the top block in my city but that's not guaranteed for all road layouts.

This was on the West Bank; the Sun Temple was on the left side of the square & a manor/palace/temple complex block on the bottom.


On the East bank I used a longer plaza area with 2 housing blocks of Fancy Residences






















ApothecaryDentist Architect's PostFire WardenTax Collector
HouseHouseHouseHouseHouseHouseHouseHouseTemplePhysicianWater SupplyBazaar
HouseHouseHouseHouseHouseHouseHouseHouse Temple
Medium StatueMedium StatueMedium StatueMedium Statue
CourthouseFire WardenShrineArchitect's PostShrineApothecaryShrine
HouseHouseHouseHouseHouseHouseHouseHouseHouseHouseHouseHouseTax CollectorScribal School
HouseHouseHouseHouseHouseHouseHouseHouseHouseHouseHouseHouse
Entertainer RoadJuggler BoothDentist
Entertainer RoadEntertainer RoadEntertainer RoadEntertainer RoadEntertainer RoadMusic Stage
Entertainer RoadDance StageMusic StageEntertainer RoadEntertainer RoadEntertainer Road
Entertainer RoadEntertainer RoadJuggler Booth Dance School
HouseHouseVillage PalaceHouseHouseLibraryHouseHouseHouseHouseShrine TempleCourthouse
ApothecaryHouseHouseHouseHouseHouseHouseHouseHouseTax Collector
HouseHouseHouseHouseShrineApothecaryShrineDentist
HouseHouseHouseHouse
HouseHouseHouseHouseHouseHouseShrine Architect's PostFire Warden
HouseHouseSmall StatueSmall StatueHouseHouseHouseHouseTemplePhysicianWater SupplyBazaarBazaarScribal School
HouseHouseHouseHouseHouseHouse
HouseHouseSmall StatueHouseHouseHouseHouse
Shrine
Legend

More long-walkers here - the physicians, schools and all the bazaars, plus an extra temple per block, as well as the water carriers.

I got lucky with Courthouse placement as the one on the square provides full coverage to the top block. The library is just for show (& the "Palace" is really the Mansion).

All these blocks were stable in terms of layout - the only devolving was due to supply of goods.

[This message has been edited by gazzaj (edited 05-12-2013 @ 10:31 PM).]

Mummified God
Pleb
posted 07-30-13 14:21 ET (US)     382 / 434       
I have a question about bazaars, I can never seem to get mine to do any kind of real coverage. For example I've just started Rosta Ja, and have just a small corner or L shape of 600 people, and their amenities, but people just a few houses from the bazaar apparently scavange for food. I have roadblocks at either end, this happens in every level.

Any thoughts?
Brugle
HG Alumnus
posted 07-30-13 14:54 ET (US)     383 / 434       
Mummified God,

Since this thread is about housing block designs, you question should not be here. If you have more information about your problem, either create a new thread or find an existing one where it would fit. However, I'll try to answer your question here.

Houses store a lot of food, so when initially supplying houses with food (which causes them to evolve and attract more immigrants) they take a lot more food than they will later. Perhaps, if you wait a while, the rest of the houses that you want to supply will gradually get food.

However, if you think the problem is permanent, then find the cause. If the bazaar usually has food but some houses don't get it, then the bazaar trader isn't going by those houses, so you may need to change the roads or build another bazaar to serve those houses. If the bazaar often is out of food but nearby granaries (or storage yards if the food is imported) have plenty, then the bazaar buyer can't get the food fast enough and you need to move the granary (or...) closer or build more bazaars. If nearby granaries (or...) are often out of food then you don't produce (or import) enough food.

If that doesn't help, then please respond (although not in this thread).
Mummified God
Pleb
posted 08-02-13 11:24 ET (US)     384 / 434       
Sorry but I thought it was related because it was about housing blocks, i.e., I'm doing them wrong. I'm not new to forums and like to think I have good netiquette but if you disagree then apologies for my post.

Thanks for your help on the matter, but I don't think that solves it because now on Bahayrani Oasis or whatever it is called a house literally opposite my bazaar has no food whilst the bazaar is stocked.
Brugle
HG Alumnus
posted 08-02-13 13:29 ET (US)     385 / 434       
Mummified God,

Neither of your posts here were about housing block designs. If you post another message in this thread that is not about housing block designs, I will not answer it.

You can send a saved game to the address in my profile, mentioning Pharaoh in the email address.
gazzaj
Pleb
posted 08-19-13 05:53 ET (US)     386 / 434       
A modified version of my 38-fancy residence block used in "West Itjtawy" - this one has 39 FRs in a 50-tile loop, with mortuary access.

It's possible to squeeze another FR in the middle if you don't mind using shrines instead of gardens (that might collapse on Hard or Very Hard).

The apothecary should be replaced with a dentist once houses evolve to common residence. The outer statues are abitrary, but this gives an indication of roughly how many you need.

Entertainment can be provided by schools off the top-right road, looping around & through the bottom of the block to a pavilion past the 3-tile roadblock (or vice-versa).

Depending on where 2x2's form, you can't place all the housing straight away - some plots would have to wait until adjacent 2x2 huts form, and others need to wait until residences have formed. Luxury goods also can't be supplied so any teleporting manor-block bazaars need to be far away.
























Medium StatueMedium StatueMedium Statue
Medium Statue Large Statue
Large StatueBazaarShrineShrine
ApartmentShrineShrineShrineShrineApartment
ApartmentApartmentApartmentApartmentShrine
ApartmentApartmentApartmentApartment
ApartmentApartmentApartmentShrineShrineShrineLarge Statue
ApartmentArchitect's PostApothecaryApartmentTemple
ApartmentFire WardenMortuaryPhysicianShrine
Large StatueCourthouseWater SupplyShrine
ApartmentBazaarMedium StatueMedium StatueShrineShrineFire WardenApartment
Apartment
ShrineShrineApartmentMedium StatueApartment
Large StatueJuggler BoothApartmentApartmentScribal SchoolTemple
ShrineApartmentApartmentApartment
ShrineApartmentApartmentApartment
ApartmentApartmentApartmentApartmentLarge Statue
ApartmentApartmentApartmentApartment
ShrineApartmentApartmentShrineShrine
Large StatueShrineShrineShrineShrineShrine
Large StatueLarge Statue
Bazaar Medium Statue
Legend

[This message has been edited by gazzaj (edited 08-19-2013 @ 02:36 PM).]

Peregrine01
Pleb
posted 08-28-13 22:49 ET (US)     387 / 434       
umm...would anyone care to assist me in posting my 10k housing block?


Quote (Puk, Breton God of Mischief):

"What fools these mortals be"

ROFL...must have been watching me play Pharaoh
gazzaj
Pleb
posted 08-29-13 04:03 ET (US)     388 / 434       
umm...would anyone care to assist me in posting my 10k housing block?
What format do you have it in? I find the easiest way is to lay it out in the Pharaoh Cities spreadsheet in the downloads and use the macros.

The only tricky part is when it asks you if you are planning to post in the Pharaoh Heaven forums, click "no".
Sajuuk
Pleb
posted 09-05-13 03:33 ET (US)     389 / 434       
So here's my Housing Block design:
ApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartment
ApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartment

Legend

The roadblock on the bottom left does not necessarily need to be located just there: it can be located anywhere where the block is going to join with the city to gain it's goods. Other important buildings can be located anywhere around the housing block, where they can be sufficiently placed. Also, in this design, make sure to leave a gap to place a pavilion (don't bother placing booths/bandstands unless you are trying to get a high culture rating [not many missions have higher than 60 anyway])

[This message has been edited by Sajuuk (edited 09-05-2013 @ 03:36 AM).]

Peregrine01
Pleb
posted 09-05-13 23:02 ET (US)     390 / 434       
Sajuuk, please quit wasting our time

that's not a housing block

that's 2 rows of houses with statues(?) between them

not even a firehouse

it wouldn't survive for 5 minutes

edit:

and, as I (and others) have said before, you are making your block designs wrong side out. put your houses on the outside of the loop, not the inside

Quote (Puk, Breton God of Mischief):

"What fools these mortals be"

ROFL...must have been watching me play Pharaoh

[This message has been edited by Peregrine01 (edited 09-05-2013 @ 11:06 PM).]

Peregrine01
Pleb
posted 09-05-13 23:17 ET (US)     391 / 434       
gazzaj, while I'm here (due to a worthess post)...

if you scan up, you'll find I've tried everything available

all I can offer is my 10k Pop Block UL, and as many screenshots as you want me to send you (please specify desired format, I have PSP 9)

edit:

gotta warn you though, looking at this thing for very long make you crosseyed...LOL

Quote (Puk, Breton God of Mischief):

"What fools these mortals be"

ROFL...must have been watching me play Pharaoh

[This message has been edited by Peregrine01 (edited 09-05-2013 @ 11:31 PM).]

gazzaj
Pleb
posted 09-06-13 01:02 ET (US)     392 / 434       
Peregrine, if you lay out your block in the desirability calculator and email it to me, I can generate the glyphs for you.
Peregrine01
Pleb
posted 09-06-13 02:52 ET (US)     393 / 434       
gazzaj, if you'll read reply #379, I've already tried that

the instructions tell me to do stuff that isn't there

not that familiar with spreadsheets, never used them

Oracle, Access, that's more my style

I'm a retired systems programmer, not an accountant


Quote (Puk, Breton God of Mischief):

"What fools these mortals be"

ROFL...must have been watching me play Pharaoh
Sajuuk
Pleb
posted 09-06-13 03:41 ET (US)     394 / 434       
Sajuuk, please quit wasting our time
How exactly am I "wasting your time"?
that's not a housing block
Yes it is. Just because it's not like your housing blocks doesn't give you a right to dismiss mine. It is a housing block whatever way you look at it.
not even a firehouse
If you even read the text below the glyphy, I clearly stated that the glyphy was the general idea, you would place the appropriate buildings around it where possible.
and, as I (and others) have said before, you are making your block designs wrong side out. put your houses on the outside of the loop, not the inside
I don't care. You can give me advice, but you certainly cannot tell people to play the game YOUR way or dictate your playing style to anyone else, it's rude and people have a right to play the game ANYWAY they wish. You specifically asked me to put my housing block here just to bash it. Take your ignorant and rude attitude somewhere else.

[This message has been edited by Sajuuk (edited 09-06-2013 @ 03:44 AM).]

gazzaj
Pleb
posted 09-06-13 06:25 ET (US)     395 / 434       
gazzaj, if you'll read reply #379, I've already tried that

the instructions tell me to do stuff that isn't there

not that familiar with spreadsheets, never used them
The macros can be a bit confusing as some of the options seem to be out of date. Can you lay the block out on a sheet though? And send me that? I can run the glyph macro for you.

I won't take the time to lay out your block from a save file - I have better things to do (like finally get around to playing the game)
Brugle
HG Alumnus
posted 09-06-13 13:32 ET (US)     396 / 434       
The first quotation is from Large City with Scatter Blocks
Sajuuk, could you please use one of the utilities and post a diagram of a "scatter block"?

also, it would be appropriate to post it also in the http://caesar3.heavengames.com/cgi-bin/caeforumscgi/display.cgi?action=ct&f=25,2237,,20 thread
Sajuuk, please quit wasting our time
Sajuuk responded to your request for a post of his housing block. It is exceptionally rude to criticize someone for doing what you requested.

I'm no longer a moderator of this forum, but if I was I'd consider giving you a warning.
that's not a housing block
Of course it (and the accompanying text) is a housing block--not defined very precisely, but perhaps because Sajuuk doesn't play very precisely. Some people who come to the forum don't understand what a housing block is: a collection of housing blocks and their support services. Sajuuk understands that.
as I (and others) have said before, you are making your block designs wrong side out. put your houses on the outside of the loop, not the inside
That is also rude. There is no "correct" way to build a housing block (or almost anything), which is one of the great things about city-building games.

Putting houses along the edge of a housing block is useful in supplying labor access to industries, but Sajuuk doesn't appear to care about that. Many players may consider Sajuuk's cities (with all their huts) ugly, but so what? Sajuuk likes them.
Brugle
HG Alumnus
posted 09-06-13 17:35 ET (US)     397 / 434       
ok, I've tried:

GlyphGenerator (installation errors, won't run on WinXP Professional Executive),
I'm sorry. Somehow I missed this back in March.

Have you tried Pharaohglyph? It works fine for me with both Internet Explorer and Firefox.

I recommend trying something simple first. For example, say you want to diagram a 2x2 house on 3 tiles of road. Bring up Pharaohglyph and:
1) Click on Legend to see the supported Glyphs
2) Type in "HH" (without quotes) as the first line in Character-Input
3) Type in "HH" as the second line
4) Type in "===" as the third line
5) Click on Image and make sure it looks OK
6) Click on Forum Dir
7) Click on HTML-Code
8) Select and copy all of the code in Code-Output
9) Paste the code into a "Reply to Topic" or "Add a New Topic" message
10) Preview the message
11) Add anything else you want in the message
12) Submit the message

This is the glyph you get:
Apartment

Legend
Seneca
Pleb
posted 09-06-13 22:56 ET (US)     398 / 434       
Just as a way of using evil rhetoric:
I love to use the classic Senet'Er block for my elite housing, which has all the houses inside.
Nobody dares to call Senet'Er a bad player, right?
gazzaj
Pleb
posted 09-07-13 00:36 ET (US)     399 / 434       
Nobody dares to call Senet'Er a bad player, right?
Even the best players make mistakes Errare humanum est...
Peregrine01
Pleb
posted 09-07-13 23:30 ET (US)     400 / 434       
testing...

ApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartment
Juggle platformMusic platform
BazaarPhysicianPolicepostTax CollectorSchool
Dance platformShrine
Water Supply
ApartmentBastet TempleCourthouse
ApothecaryShrine
ApartmentFire WardenArchitect
ApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartmentApartment

Legend

edit:

Yay! TYVM, Brugle!!!!

this is 1/2 my typical housing block, it won't handle the whole thing

the other end is rotated 180 degrees

the center is filled with mortuarties, libraries, etc, as needed

depending on block orientation, you may need to invert 180 degrees, due to that darn unpermitted pavilion configuration

please inform me of any obvious mistakes, had a really hard time figuring out how to use it


Quote (Puk, Breton God of Mischief):

"What fools these mortals be"

ROFL...must have been watching me play Pharaoh

[This message has been edited by Peregrine01 (edited 09-07-2013 @ 11:35 PM).]

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