Brugle
HG Alumnus
posted 11-17-10 10:21
ET (US)
2 / 20
Thanks, Vectorgod. Your comment does help, in that it leads me to think that what happened may not be a random glitch of my computer. Of course, that's worrisome for the rest of the city's construction, but I'd rather know.
Brugle
HG Alumnus
posted 06-16-11 20:51
ET (US)
4 / 20
I saw another unexpected spawning. In every case I examined before now, when a farm (like most buildings) touched multiple unconnected roads, the citizen (and cart pusher) spawned on the longest of the roads. However, while trying to build a city of 320 luxury palaces, spawning occurred on the short road for 4 grape farms (in essentially identical layouts). There are also 8 wheat farms (2 places in the same 4 essentially identical layouts) which touch multiple unconnected roads, but each of those farms spawned on the longer road (as expected).
Once again, it was fairly easy to fix the problem, but that isn't very reassuring.
Brugle
HG Alumnus
posted 07-17-12 09:41
ET (US)
6 / 20
Hi Philon,
Yes. Perhaps someday we'll find out whether a few of these rare things are bugs or actually have a purpose.
Trium
Pleb
posted 07-18-12 04:05
ET (US)
7 / 20
Philon,
I don't recall seeing anything like you describe before. I'm wondering if the objects you place against the colosseum (or indeed elsewhere on the map) would interfere with the shortest path to the map entry point? Also, are there other colossea disconnected from the lion house that supplies the one illustrated? Just curious ...
Trium
Pleb
posted 07-18-12 13:53
ET (US)
10 / 20
I have no explanation at present, but I find that I can delete the tile of aqueduct against the colosseum's northern tile without 'breaking' it. I also find that the blockage does not have to be right against the colosseum - I can move it several tiles further away (not determined just how far) provided I continue to block the same five 'x' coordinates, with the further proviso that if I move the structure beyond the steps immediately to the north-east I must also block any path up the steps. Very strange.
Inspection of the building table does not yield any clues.
Brugle
HG Alumnus
posted 07-18-12 15:10
ET (US)
12 / 20
My guess (based on a few observations) is that the colosseum uses the connection based on the tile in offset 26. If the connection is on the ramp (stairs), then lions can get there through the ramp. If the connection is not on the ramp, then lions cannot get there through the ramp.
philon
Pleb
posted 07-18-12 16:03
ET (US)
14 / 20
It is like there is a diagonal flow towards the coloseum from the entry point (from bottom right) and you need to block the flow. The top tile of the coloseum's side doesn't need coverage because diagonally you can't reach the corner.