#1. For the first time I can recall, we seem to have an inspector's tower and an improved inspector's tower in the same shot. (Housing seems to be up to Impressive Compound.)
#2. This is where it gets interesting. At first, I thought it was just a typical shot; then I noticed that besides the gatehouse in front, there was another one in back. Since it was only a partial of the back one, I looked at the map to see if I could see a wall around the neighborhood. There was, but also there was a band of blue around the neighborhood. The water in the screenshot runs all the way around it! You can build a moat! #3. Looks like the standard agricultural screens we've seen before. But then I noticed the ship on the water. Looks like our first screenshot of the trading vessel in the game. Beautiful sails and shadows. #3. Something a little strange I noticed. On the looped road down front, there are several buildings that look like they would need an inspector to pass by, especially that pesky clay pit. But if you look at the roadblocks, the loop is cut off from the inspector towers and there's no other way in. I know the farm buildings don't need an inspector, but what about the rest. Are they about to collapse or is there something else going on?