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Caesar IV Heaven » Forums » Zeus: Game Help » My Favorite Housing Blocks
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Topic Subject:My Favorite Housing Blocks
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SenetEr
Pleb
posted 01-08-01 12:30 ET (US)         
Okay, a few RULES for this thread.
This is meant to be a housing block library so...

Please limit your replies to posting your favorite block with a text description. Please don't reply just to say 'nice block' or to ask how the walker will make it all the way around. If there is an obvious error with a block, please e-mail the poster and let them fix it.

It would be nice to have an uncluttered thread of everyone's blocks without a lot of chatter or discussion.

Nuff said. Any format is great, Glyphy or other picture form.

Discussion on this thread has a sister thread called
Discussion Thread for Favourite Housing Blocks

Please use it for questions or comments regarding the blocks you see posted here. Thanks

[This message has been edited by SenetEr (edited 02-22-2001).]

AuthorReplies:
iftodaycome
Pleb
posted 07-12-07 07:03 ET (US)     151 / 179       
I like Fuzzier's( or Gauchyler's) monster block.It is really tight and suit for most sceans in expansion (why they have to make it so space limited is beyond me ).
I actually tried it out in Rich man's blue, but found a porblem with the water coverage. The third blocks from left bottom fountain is always ignored by the water carrier. It is resolved when change the fountain arrangement exactly like the right side. Guess it's the orientaiton problem .
nbonaparte2
Pleb
posted 06-07-08 21:43 ET (US)     152 / 179       
This is nightwof's block. (i know him. he sent it to me in 2005/4. I don't quite know.
Theater
Gazebo Gazebo Gazebo
Monument Gymnasium
House House Tax Office House House Podium
Gazebo Gazebo
Gazebo House
House House House House House House House House House Gazebo
Gazebo House
House Gazebo Gazebo Gazebo Gazebo Gazebo Gazebo House House Gazebo
Gazebo House
House House House House House House House House House Gazebo
Gazebo House
Bench Bench Monument
Monument College Infirmary Fleecemarket Foodmarket Oilmarket Roadblock Fountain Maintenance Office Drama School
Roadblock
Gazebo Gazebo Gazebo Granary
Storehouse
Maintenance Office
Roadblock Roadblock

Legend

oh, i dont know when exactly i got it, and it is compact enough to fit almost any map. that's all i meant by "i don't know". it contains 30 houses, which should all make it to townhouse. with a shift of the theatre one space to the left, making the gym a bibliotheke, and replacing the podium with a lab, it is fully poseidon compatible.

[This message has been edited by nbonaparte2 (edited 06-08-2008 @ 06:11 PM).]

joshofet
Pleb
posted 06-08-08 05:54 ET (US)     153 / 179       
Hello nbonaparte2,welcome to Zeus Heaven

Thank you for sharing Nightwolf's bock with us.

[This message has been edited by joshofet (edited 03-04-2009 @ 08:12 AM).]

Flame Devil
Pleb
posted 03-04-09 00:20 ET (US)     154 / 179       
House House Roadblock Foodmarket Fleecemarket Oilmarket Roadblock House House
Roadblock Roadblock
House Plaza Plaza Plaza House
Plaza Fountain Infirmary Maintenance Office Plaza Plaza
House Plaza Plaza Plaza House
Plaza House House Plaza Plaza
House Plaza Plaza Plaza House
Plaza Gymnasium Monument House Plaza Plaza
House Plaza Plaza Plaza House
Plaza House Plaza Plaza
House Plaza Theater Pillar Plaza Plaza House
Plaza Pillar House Plaza Plaza
House Plaza Pillar Plaza Plaza House
Plaza Pillar House Plaza Plaza
House Plaza Pillar Plaza Plaza House
Plaza Podium House Tax Office House Plaza Plaza
House Plaza Plaza Plaza House
Plaza Plaza Plaza
House House House House House House House
Monument

Legend

Pretty much the same as SenetEr's housing block, when I just began playing the game i could fit the college and drama school inside the housing block but now I forgot.
Sto
Pleb
posted 03-26-09 03:53 ET (US)     155 / 179       
Zig-Zag !

Be careful, this one provokes hallucinations at speed 100%

I've made it on a map with a large beautiful horizontal rectangle. The render isn't very good with the glyphs, looks better in game : you get vertical zig-zag line that form a square and you can expend blocks in continuity. I've put 2 blocks in the model to show lego-land possibility :

_ 1 podium and 1 theater must be in the city ^^. But if a working stadium is in the city, the bonus granted by the gymnasium is enough (2 values + stadium active). So you can remove all drama school and college, the theater and the podium.
_ You can put only 2 pairs of fountain/infirmary each 3 blocks. The left block on the picture cover the left side of the block also and the right block cover the right side of the block. So you can put a third block between them without fountain and infirmary (exchanging the place of the 2 represented block)
_ The North is at the up-left corner of the picture. Rotating the block require another placement for fountain/infirmary.
_ Be careful for the appeal. Most of the roads are 2 segments of boulevard and 1 segment of avenue. If you put avenue everywhere there is not enough appeal.

Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza
Granary
Storehouse Plaza House House House Plaza
Maintenance Office Plaza Plaza
Roadblock Pillar Plaza Plaza Plaza Plaza House Plaza Plaza Plaza Plaza Plaza
Roadblock Roadblock Plaza Plaza Plaza Plaza Plaza Plaza Plaza
Granary Roadblock Maintenance Office Foodmarket Fleecemarket Oilmarket House Plaza House House House Plaza
Plaza Plaza
Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza House Plaza Plaza Plaza Plaza Plaza House Plaza Plaza Plaza Plaza Plaza
Plaza Plaza
Storehouse Plaza House House House Plaza House House House Plaza House House House Plaza
Maintenance Office Plaza Plaza Plaza Plaza
Roadblock Pillar Plaza Plaza Plaza Plaza House Plaza Plaza Plaza Plaza Plaza House Plaza Plaza Plaza Plaza Plaza House Plaza Plaza Plaza Plaza Plaza
Roadblock Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza
Foodmarket Fleecemarket Oilmarket House Plaza House House House Plaza House House House Plaza House House House Plaza
Plaza Plaza Plaza Plaza
Plaza Plaza Plaza Plaza Plaza Plaza House Plaza Plaza Plaza Plaza Plaza House Plaza Plaza Plaza Plaza Plaza House Plaza Plaza Plaza Plaza Plaza House Plaza Plaza Plaza Plaza Plaza Plaza
Plaza Plaza Plaza Plaza
Plaza House House House Plaza House House House Plaza House House House Plaza House Pillar Pillar Pillar Pillar Gazebo
Plaza Plaza Plaza Plaza Tax Office
Plaza Plaza Plaza Plaza Plaza House Plaza Plaza Plaza Plaza Plaza House Plaza Plaza Plaza Plaza Plaza House Plaza Plaza Plaza Fountain Roadblock
Plaza Plaza Plaza Plaza Roadblock Roadblock
Plaza House House House Plaza House House House Plaza House House House Gymnasium Infirmary
Plaza Plaza Plaza
Plaza Plaza Plaza Plaza Plaza House Plaza Plaza Plaza Plaza Plaza House Plaza Plaza Plaza Plaza Plaza Plaza Plaza
Plaza Plaza Plaza College
Plaza House House House Plaza House Pillar Pillar Pillar Pillar Hedgemaze Maintenance Office
Plaza Plaza Tax Office Maintenance Office
Plaza Plaza Plaza Plaza Plaza House Plaza Plaza Plaza Drama School
Plaza Plaza Roadblock College
Plaza House House House Gymnasium
Plaza
Plaza Plaza Plaza Plaza Plaza Plaza Pillar Drama School
Plaza Fountain
Pillar Pillar Pillar Pillar Gazebo Roadblock
Infirmary

Legend

[This message has been edited by Sto (edited 03-27-2009 @ 08:32 AM).]

DMZ XVII
Pleb
posted 04-13-09 14:09 ET (US)     156 / 179       
Hey guys.

Ive been playing this game since it first came out. I always stop playing for a while but end up coming back. I know emperor is out but this is much better. And Ceaser IV is just overkill. This Is the balanced version as far as im concerned.
Alright so no more history. heres what i have to say :


ive seen all the housing blocks that people have done . duh they are great. but i have some pointers that noone seems to be working on.

1- everyone is attempting to do a circular pattern for the walkers, which is by far great, but u are not using the full shortcuts in the game. but this i mean colleges, drama schools, and gyms will always send walkers,(no matter how far), to the theater, podium, and stadium. thus .. theoretically u dont need to have a HUGE theater in every housing complex. i will post my exact findings soon .. with pictures. im in the final testing phases. but i have a complex for 84 poor houses with numbers sugesting 10,000 dollars in net tax profit and approxamitly about 2000 workers(unemployed.. this is after subtracting workers used to support the 84 houses PLUS .. there food, oil, and fleece requirments.)

2- water and infirmary.. some of u know of the minor glitch that they have with the top right corner walker return.. this is an amazing power if harnessed correctly .. ill explain it in my pictures later.. but basically so far .. ive told u .. all culture and health walkers CAN WALK UNLIMITED DISTANCES !!!

3- tax, maintenance, and police .. the maintanence and tax are completly unsolvable. and the police is unecessary almost.. as long as ur smart .. PLUS.. rich ppl dont need the police .. oh speaking of rich .. i have a plan right now with 36 houses .. fully balanced .. and flawless ..

4- the AGORA .. the hell of all things .. and i found a way .. to use it .. that i have NOT read anywhere else .. in a short.. i believe the agora walker .. follows these rules as far as left and right exiting of the agora.
a- he will follow the shorter route first(left or right)
b- if .. the left and right loop together . he will follow the shorter one(provided there is a roadblock in the circle.
c- im not gonna write useless things.. ill explain more later .. and i will try to edit as many premade blocks to perfection.

5- this one works for small poor houses (2x2) but harder for the rich houses .. im sorry im using very lame words and not saying estate and stuff .. as long as a house is within 1 square tile from the road he will get all the good from the walkers .. this applies in all 8 directions !!! people do NOT take advantage of that .. i know 1 house wont make a difference .. BUt .. when ur complex has identical turns, u can up ur houses by 4 almost .. thus a 36 complex can become a 40 complex with no hard moves or sacrifices ..


Alright guys .. im gonna go back to testing .. but i thought id register adn give u insight on what im planing ahead .. i knwo not alot of people still play this game .. but there are ALOT of tactics involved and i recomend all u hardcore gamers .. will follow up .. i promise im going to give some great insight on how to do much better !

chao guys
DMZ XVII



EDIT 1 :: ( i will edit to explain my pictures soon (for quick reference.. the empty spots in both are filled by the small representations that i have at the bottom.. will explain everything soon enjoy,.










Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar
Pillar Garden Garden Garden Garden Gymnasium Gymnasium Garden Garden Garden Garden Pillar
Pillar Garden Maintenance Office Roadblock Roadblock Maintenance Office Garden Pillar
Pillar Garden Garden Pillar
Pillar College College Pillar
Pillar Pillar
Pillar Pillar
Pillar Drama School Drama School Pillar
Pillar Pillar
Pillar Pillar
Pillar Tax Office Garden Garden Tax Office Pillar
Pillar Roadblock Roadblock Tower Garden Garden Tower Roadblock Roadblock Pillar
Pillar Garden Plaza Plaza Garden Garden Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Garden Garden Garden Garden Plaza Plaza Garden Pillar
Pillar House House House House House House Pillar
Pillar Pillar
Pillar House Plaza House House Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Plaza House House Plaza Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Plaza House House Plaza Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Plaza House House Plaza Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Plaza House House Plaza Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Plaza House House Plaza Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Plaza House House Plaza Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Plaza House House Plaza Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Plaza House House Plaza Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Plaza House House Plaza Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Plaza House House Plaza Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Plaza House House Plaza Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Plaza House House Plaza Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Plaza House House Plaza Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Plaza House House Plaza Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Plaza House House Plaza Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Plaza House House Plaza Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Plaza House House Plaza Plaza House Pillar
Pillar Plaza Plaza Plaza Plaza Pillar
Pillar House Plaza Fleecemarket Fleecemarket Plaza House Pillar
Pillar House House Pillar
Pillar House Foodmarket Foodmarket House Pillar
Pillar Tax Office Tax Office Pillar
Pillar Garden Oilmarket Oilmarket Garden Pillar
Pillar Garden Garden Maintenance Office Maintenance Office Garden Garden Pillar
Pillar Garden Garden Roadblock Garden Garden Garden Garden Roadblock Garden Garden Pillar
Pillar Pillar Garden Pillar Pillar Roadblock Pillar Pillar Pillar Pillar Roadblock Pillar Pillar Garden Pillar Pillar
Infirmary Garden Garden Roadblock Roadblock Roadblock Roadblock Garden Garden
Garden Garden Garden Garden Garden Garden Fountain
Garden Garden Roadblock Roadblock Garden Garden
Garden Garden Garden Garden Infirmary
Fountain Garden Garden Roadblock Roadblock Garden Garden
Garden Garden Garden Garden Garden Garden
Garden Garden Roadblock Roadblock Roadblock Roadblock Garden Garden











Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar
Pillar Garden Garden Maintenance Office Roadblock Gymnasium Gymnasium Roadblock Maintenance Office Garden Garden Pillar
Pillar Garden Garden Garden Garden Pillar
Pillar Garden College College Garden Pillar
Pillar Garden Garden Pillar
Pillar Garden Foodmarket
Pillar Garden Drama School Drama School
Pillar Garden Garden Pillar
Pillar Garden Garden Pillar
Pillar Tax Office Garden Garden Garden Garden Tax Office Pillar
Pillar Pillar Pillar Pillar Pillar Roadblock Roadblock Roadblock Roadblock Pillar Pillar Pillar Pillar Pillar
Pillar Garden Garden Garden Garden Garden Plaza Plaza Garden Garden Garden Garden Garden Garden Garden Garden Plaza Plaza Garden Garden Garden Garden Garden Pillar
Pillar Garden Garden Garden Garden Garden Plaza Plaza Garden Garden Garden Garden Garden Garden Garden Garden Plaza Plaza Garden Garden Garden Garden Garden Pillar
Pillar Garden Elite Housing Plaza Plaza Elite Housing Elite Housing Plaza Plaza Elite Housing Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Elite Housing Plaza Plaza Elite Housing Elite Housing Plaza Plaza Elite Housing Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Elite Housing Plaza Plaza Elite Housing Elite Housing Plaza Plaza Elite Housing Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Elite Housing Plaza Plaza Elite Housing Elite Housing Plaza Plaza Elite Housing Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Elite Housing Plaza Plaza Elite Housing Elite Housing Plaza Plaza Elite Housing Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Elite Housing Plaza Plaza Elite Housing Elite Housing Plaza Plaza Elite Housing Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Elite Housing Plaza Plaza Elite Housing Elite Housing Plaza Plaza Elite Housing Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Elite Housing Plaza Plaza Elite Housing Elite Housing Plaza Plaza Elite Housing Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Elite Housing Plaza Plaza Elite Housing Elite Housing Plaza Plaza Elite Housing Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Plaza Plaza Plaza Plaza Garden Pillar
Pillar Garden Garden Garden Garden Fleecemarket Foodmarket Garden Garden Garden Garden Garden Garden Fleecemarket Foodmarket Garden Garden Garden Garden Pillar
Pillar Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Pillar
Pillar Pillar Pillar Pillar Pillar Oilmarket Winemarket Garden Garden Garden Garden Garden Garden Oilmarket Winemarket Pillar Pillar Pillar Pillar Pillar
Pillar Garden Garden Garden Garden Garden Garden Pillar
Pillar Weaponsmarket Horsemarket Garden Garden Garden Garden Garden Garden Weaponsmarket Horsemarket Pillar
Pillar Garden Garden Garden Garden Garden Garden Pillar
Pillar Maintenance Office Tax Office Garden Garden Garden Garden Garden Garden Tax Office Maintenance Office Pillar
Pillar Roadblock Garden Garden Garden Garden Garden Garden Roadblock Pillar
Pillar Pillar Pillar Roadblock Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Pillar Roadblock Pillar Pillar Pillar






Legend





EDIT 2 >>>

alright .. so nobody commented yet .. wow .. well it hasnt been up 24 hours yet .. im really hoping someone will get the time and patience to read this ..

alrigth so first and for most !!
this is a FULLY balanced blueprint . will work in any direction too .. provided that u do the following >>

1- if north is to the top RIGHT of the diagram above . then u will need to fill the empty space within the "culture" zone with the small bottom LEFT infirmary and fountain design.

2- if north is bottom RIGHT use the LEFT one as well

3- if north is top OR bottom LEFT .. then use the RIGHT diagram.

that is CRUCIAL to the way this complex works .. and its pretty easy .. I DO HAVE a design i made up in class today .. that may .. MAY .. support ALL the above on 1 AGORA .. and will also simplify the "culture" area ALOT ..

other news .. this complex REQUIRES the following to survive .. these are things that will be found OUTSIDE the above design




FOR FUNCTIONING OF SERVICES .. U WILL NEED >>

- it will need a palace
Palace (H)



- it will need a theater
Theater


- it will need a podium
Podium


- it will need a stadium
Stadium (H)



if u add 2 maintance (one for culture, one for palace) it needs 77 workers in total..


FOR FOOD .. u WILL NEED ::
- 20 wheat farms
Wheat Farm

yes u need that many

- 4 carding sheds
Cardingshed

and yes only 4 are needed .. no more .. no less ..(theoretically 3 works .. for 99 houses .. but this is to be safe and have a little over)

- 8 growers lodges
Grower's Lodge

U WILL NEED > 96 olive trees .. > this means each shed will get 12 trees .. i arrange them as so >


Grower's Lodge Olive tree Olive tree Olive tree Olive tree Olive tree Olive tree Grower's Lodge Olive tree Olive tree Olive tree Olive tree Olive tree Olive tree
Olive tree Olive tree Olive tree Olive tree Olive tree Olive tree Olive tree Olive tree Grower's Lodge Olive tree Olive tree
Olive tree Olive tree Olive tree Olive tree Olive tree Olive tree
Olive tree Olive tree Olive tree Olive tree Olive tree Olive tree Olive tree Olive tree



first one is the easiest especially when doing mass .. the second is like the wheat farm design. and the third can generate some nice art .. if u do them 4 next to each other with an opposite side. .


- 4 Olive Presses
Olive Press

4 is enough for the 8 growers (2:1 ratio - NOT on first season / needs time to adjust)

- 1 Granary
Granary

.. i have no comment to make about this :P

- 1 storehouse
Storehouse

arrange as half fleece and half olive oil .. ( no need for more than that per complex)

if these require about 4 maintenance buildings (1 for storage, 1 for wheat farms, 1 for fleece, and 1 for oil) that is a total of 426 employees (workers )



FINALLY .. THE NUMBERS >>

- 84 houses in total
- 5040 people when all is full
- 2620 workers @ normal wage
- 161 workers to self sustain (agora + tax + culture + health + maintenance)
- 77 circular workers (THESE are the palace, theater, stadium and podium.. ONLY OF EACH IS NEEDED FOR THE WHOLE MAP .. think of the saved space from the theater especially !!)
- 426 workers to feed 1 complex .. (food, fleece, oil , and storage)

>>> 2030 NET WORKERS .. (2620-161-77-426 .. this is at NORMAL WAGE !!!) u get 2000 workers to spend .. on .. stuff


- taxes brought in per year on average are > 10884 (this is with perfect no problems like migration or vacancies)
- total cost to the payroll of the workers > 7860 (this is if ALL 2620 worjers are EMPLOYED)

>>> 3024 NET PROFIT per year (from owning this complex alone .. no trade no nothing)


- on a side note .. this plan provides 20 military groups .. not that theyre important .. teh ELITE housing .. is a second complex im about to discuss ..
PS: on the elite housing .. it is only 36 houses .. im working on squeezing extra .. and i was VERY succesful .. yet the form factor was weird .. further studies are being made to fix this .. then ill post the better perfectual version..

ELITE houses 36
ELITE people 720
ELITE horesmen 18
ELITE INCOME FROM TAXES IS 17,100 $$ .. that plus 3000 from the workers .. u are looking at 20,000 PROFIT !!!

a note on elite housese .. teh empty culture area follows the same guidlines as that of the workers section.. (for infirmary and water)



..

one last note .. i am running studies on the agora .. intense .. but .. it may produce better results .. i will be able to sustain .. 30 elite houses .. on one agora ..
multiply by 2 for my above plan standard .. then i may be able to make 60 elites running on somethign similar to the above .. furthermore .. instead of 80 houses .. i might be able to reach the 150's .. all still being tested ..

..

so for those who think i have no life .. it took me a whole day to complie this post .. plus another week of work to perfect the designs ..

alright .. so .. next edit .. will include the revamped and better agora and culture sectors of the worker class ..
i might possibly be able to fit an extra 2 houses or 4 .. well c ..

thanks for now .. c u guys soon





EDIT 3 >>>

i would liek to send a special thanks to "dragonmaster13"

i had some mistakes in my post .. so i went ahead and fixed them ..
they were minor glyph issues ..

he did mention that there were fires .. heres a headline ::
INCASE OF FIRES BREAKING OUT >>
u can exchange the policemen into maintenance

thanks alot "dragonmaster13"

[This message has been edited by DMZ XVII (edited 04-14-2009 @ 05:46 PM).]

dragonmaster13
Pleb
posted 04-14-09 10:48 ET (US)     157 / 179       
Good work! Water and infimary really walk the complete way.


There are some errors in your glyphy pictures:

normal houses:
--> On the road of the right gymnasium are two roadblockers (instead of one).
--> There are roadblockers on the agora-street, that's impossible.

estates:
--> On the road of both gymnasiums are tow roadblockers (instead of one); they block the two maintenance offices.


This problems occured while I tested the normal housing block:
--> The agora walker did not reach the six upper houses.
--> Many fires (no really problem).
--> Houses had no acess to gymnasiums (bad chances to win panhellenic games, but the houses developped through stadium).
--> 4 of the upper six houses had to less beauty.


I solved the two striked agora problems by removing the two houses above the agoras and moving the agoras there.
I solved the striked beauty problem by replacing the two towers with gazebos.

[This message has been edited by dragonmaster13 (edited 04-14-2009 @ 11:12 AM).]

DMZ XVII
Pleb
posted 04-14-09 17:30 ET (US)     158 / 179       
Im going to edit and attempt to edit the glyph errors .. thank you for catching that for me

and fires .. seriously !! .. because i had no such errors and i let it run for 5 years to get my tax information numbers ..

as far as the gymnasium .. as long as u dont have and side routes .. because like i have both complexes surrounded by columns to keep side roads from being there ..

now .. as far as the fires .. as i said i did not have that problem .. yet .. the police .. i believe they can be substituted for maintenance i mean .. as long as ur workers are happy ..

hmm .. other issues .. well i was able to have one agora run both sides of the block .. and with perfect 50 50 left and right .. but the problem is .. i had the storage stuck to the agora .. and still not fast enough .. the people were eating them up like crazy ..

im sorry im jumping topics .. but the stadium is a neccesity for this map .. and as far as the panhellenic games go .. are you sure .. i have not tested that actually .. ive just been making sure the buildigns were all satisfied .. as far as teh agora .. i made another glyph error .. u are right the way u made them .. im going to edit my post rigth after i finish writing this ..

alright ..









EDIT EDIT >>

i just realized exactly what u meant dragon .. the gym needs to be circulating with the people .. i will work on editing that for a future updated version ..

tell me if this is interesting but i have 2 ideas im working on ..

1- having one LONG strip .. with my culture and health systems .. adn just put agoras and storage every 40 houses or so .. but have them all run off the same health and culture ..

and idea 2- have houses right where people work .. and make a small society .. as in .. the oil makers .. the wheat growers .. the sheep watchers .. the scultpurists .. and yada yada yada .. what do u think ?

[This message has been edited by DMZ XVII (edited 04-16-2009 @ 02:01 AM).]

oivey
Pleb
posted 04-17-09 10:28 ET (US)     159 / 179       
This single service 85 89 91 townhouse block, is an academic exercise inspired in large part by SenetEr's amazing 71 townhouse block. I have tested, and with gazebos lining the outside of the block all 91 will evolve to townhouses on Olympian.

North has to be in the upper left, and the four columns next to the gym represent a podium, which can easily be replaced with a theater.

If you want both a theater and a podium, you can fit them in by lengthening the stub road by two squares, and capping it with a roadblock, but you will have to knock a row off the top and bottom, ending up with 83 houses.

House House House
House House House
House Plaza Plaza Plaza Plaza
Plaza Plaza House
House Plaza House House Plaza Plaza
Plaza Plaza Plaza House
House Plaza House House Plaza Plaza
Plaza Plaza Plaza House
House Plaza House House Plaza Plaza
Plaza Plaza Plaza House
House Plaza House House Plaza Plaza
Plaza Plaza Plaza House
House Plaza House House Plaza Plaza
Plaza Plaza Plaza House
House Plaza House House Plaza Plaza
Plaza Plaza Plaza House
House Plaza House House Plaza Plaza
Plaza Plaza Plaza House
House Plaza House House Plaza Plaza
Plaza Plaza Plaza House
House Plaza House House Plaza Plaza
Plaza Plaza Plaza House
House Plaza Bench Bench House Plaza Plaza
Plaza Roadblock Roadblock Bench Foodmarket
Tax Office Maintenance Office Bench House Fountain Bench
Bench Bench Fleecemarket
Pillar Pillar Roadblock Roadblock Roadblock
Pillar Pillar Gymnasium Plaza Infirmary Bench Oilmarket
Plaza Bench
Plaza Plaza Roadblock
House Plaza Plaza Plaza House
Plaza House House Plaza Plaza
House Plaza Plaza Plaza House
Plaza House House Plaza Plaza
House Plaza Plaza Plaza House
Plaza House House Plaza Plaza
House Plaza Plaza Plaza House
Plaza House House Plaza Plaza
House Plaza Plaza Plaza House
Plaza House House Plaza Plaza
House Plaza Plaza Plaza House
Plaza House House Plaza Plaza
House Plaza Plaza Plaza House
Plaza House House Plaza Plaza
House Plaza Plaza Plaza House
Plaza House House Plaza Plaza
House Plaza Plaza Plaza House
Plaza House House Plaza Plaza
House Plaza Plaza Plaza House
Plaza Plaza
House House Plaza Plaza Plaza Plaza House House
House House

Legend

This block is extremely unstable. Every now and then a walker will go to the same side several times in a row, and houses will devolve. Fires are also frequent at higher difficulty levels.

The granary also has to be placed very close to the exit point for the food vendor (within 16 tiles).

EDIT: I moved my response to DMZ XVII's suggestions below and some discussion items to the Question thread for favorite housing blocks.

[This message has been edited by oivey (edited 04-21-2009 @ 04:22 AM).]

DMZ XVII
Pleb
posted 04-17-09 21:13 ET (US)     160 / 179       
hey .

i just looked at ur design .. still didnt test it ..
but to improve i have a few sugestions ..
1- if u use boulevard all over then u wont need anything on the outside ..
2- the agora is complicated walker .. 1st they take shortest route .. so ur losing about 4 square walks by having it on the side ..

im gonna try to edit ur design and post an update for u .. and u can use that one as ur version ..

[This message has been edited by DMZ XVII (edited 04-17-2009 @ 09:18 PM).]

oivey
Pleb
posted 04-17-09 22:45 ET (US)     161 / 179       
OK, this 59 63 townhouse block is the largest stable single service block I've been able to design. It is completely derivative of Nero Would's Big Block from the first page, I just took his inspiration and tweaked it.

North must be on the top right, and a drama school, and stadium need to be attached to the access road on the bottom right.

Theater Roadblock
Infirmary Roadblock
Roadblock
Roadblock
Roadblock Plaza Plaza Plaza
Gymnasium Plaza Plaza Fountain Bench Plaza
Plaza Plaza Pillar Plaza Plaza Plaza Plaza Plaza
Plaza Maintenance Office House House House Plaza
Gazebo House Plaza Plaza
Plaza Roadblock Roadblock Roadblock House Plaza Plaza
House Plaza House Oilmarket Plaza Plaza Plaza
Plaza Plaza House Plaza Plaza
Gazebo House Plaza House Fleecemarket Plaza Plaza Plaza
Plaza Plaza House Plaza Plaza
House Plaza House Foodmarket Plaza Plaza Plaza
Plaza Plaza Bench House Gazebo
Gazebo House Plaza House House Plaza
Plaza Plaza House Gazebo
Gazebo House Plaza House House Plaza
Plaza Roadblock
Gazebo House Plaza House House Plaza Plaza Plaza Plaza Plaza
Plaza Plaza House Gazebo
Gazebo House Plaza House House Plaza
Plaza Plaza House Gazebo
Gazebo House Plaza House House Plaza
Plaza Plaza House Gazebo
Gazebo House Plaza House House Plaza
Plaza Plaza House Gazebo
Gazebo House Plaza House House Plaza
Plaza Plaza House Gazebo
Gazebo House Plaza House House Plaza
Plaza Plaza House Gazebo
Gazebo House Plaza House House Plaza
Plaza Plaza House Gazebo
Gazebo House Plaza House House Plaza
Plaza Plaza House Gazebo
Gazebo House Plaza House House Plaza
Plaza Roadblock Gazebo
Gazebo House Plaza House
House Plaza Plaza Plaza Plaza Plaza
Gazebo House House House Tax Office House Gazebo
Gazebo
Gazebo Gazebo Gazebo Gazebo Gazebo
Bench Bench Bench Bench

Legend

On higher difficulty levels (I only tested Olympian) the theater deteriorates faster than the maintenance officer can fix, and it will eventually collapse unless it has access to another MO. This shouldn't be a problem on lower difficulties.

63 townhouses need a lot of food, and the granary will need to be within 20 tiles of the food vendor's exit point to keep everyone fed. I would strongly suggest putting it along the exit road near the agora, 1 tile behind the gazebos on top.

[This message has been edited by oivey (edited 04-21-2009 @ 04:47 AM).]

mercerjt
Pleb
posted 07-26-09 20:47 ET (US)     162 / 179       
DMZ - love your blocks there. But can you update them for Poseidon as well? And did you solve the gymnasium issue brought up by dragon?
spaced_monkey
Pleb
posted 10-08-09 22:34 ET (US)     163 / 179       
why are all of the housing block so mammoth, i find a smaller 6x6 block of townhouses with monuments in the middle for desirability. All the other buildings on the outer part, is the easiest way to produce a block with no problems.
I wish i knew how to use the system for making images like the other members
Cush
Pleb
posted 01-02-10 16:50 ET (US)     164 / 179       
spaced_monkey: http://zeus.heavengames.com/misc/zeusglyph.shtml for using the glyph generator.

I've finally picked this set up, and have been playing through the adventures. Here's a compact mixed block that I use sometimes. One nice thing about it, is that it can be easily stretched for more housing.

The Elite housing gets food, fleece & oil from the inside loop. To provide armor, wine & horses, I put another agora along the top road. If I'm restricting access of goods to the normal housing, then I have an oil vendor in place of the horses, until I provide it inside.

Also, the stadium along the north road will provide competitor access for full development.

For the normal housing & services, various bits can be rearranged as you see fit. The blank spot next to the gym can be used for a watchpost, house, or whatever.

Monument Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Monument
Elite Housing Elite Housing Elite Housing
Plaza Gazebo Gazebo Plaza
Plaza Plaza
Plaza House Garden Garden Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Garden Garden House Plaza
Plaza Plaza Plaza Plaza
Plaza House Plaza Fountain Tax Office Infirmary Plaza House Plaza
Plaza Plaza Plaza Plaza
Plaza House Plaza Podium Gazebo Plaza House Plaza
Plaza Plaza Plaza Plaza
Plaza House Plaza Theater Gymnasium Plaza House Plaza
Plaza Plaza Plaza Plaza
Plaza House Plaza Plaza House Plaza
Plaza Plaza Garden Plaza Plaza
Plaza House Plaza Garden Plaza House Plaza
Plaza Plaza Maintenance Office Foodmarket Fleecemarket Oilmarket Plaza Plaza
Plaza House Plaza Plaza House Plaza
Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza
Plaza Garden House Roadblock House House House House Roadblock House Garden Plaza
Plaza Garden Garden Plaza
Roadblock Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza

Legend

[This message has been edited by Cush (edited 01-02-2010 @ 05:34 PM).]

NewTraveller
Pleb
posted 02-10-11 01:56 ET (US)     165 / 179       
52 Townhouse Block

House House House House House House House House House House
House Plaza Plaza House
Plaza House House House House House House Plaza
House Plaza Plaza House
Plaza House Garden Pillar Monument Garden House Plaza
House Plaza Pillar Plaza House
Plaza House Storehouse Bench Bench House Plaza
House Plaza Pillar Pillar Storehouse Plaza House
Plaza House Plaza Oilmarket Pillar
House Plaza Storehouse Plaza Pillar House
Plaza House Granary Fleecemarket Pillar
House Plaza Pillar House
Plaza Gymnasium Maintenance Office Foodmarket Pillar
House Plaza Pillar Plaza Plaza
Plaza Bench Roadblock Roadblock Roadblock
House Plaza Infirmary Garden Roadblock Pillar Garden Maintenance Office Plaza House
Plaza Pillar Plaza
House Plaza Fountain Podium Tax Office House Plaza House
Plaza Plaza
House Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza House
Plaza Plaza
House House House House House House House House House House

Legend

Note:
Outside appeal will be necessary. I suggest build avenue around the block.
The city must have a stadium.
The collage is outside the block.
The granary and storehouses are built in the center of the block to save the space. Plus, the workers in the agroras can get stuff quicker.
Tested under the Olympician Level.

29 Estate Block

Roadblock Roadblock Roadblock Roadblock Hedgemaze Hedgemaze Hedgemaze Hedgemaze Pillar Pillar Hedgemaze Hedgemaze Hedgemaze Hedgemaze Roadblock Hedgemaze
Hedgemaze Roadblock Garden Roadblock
Elite Housing Elite Housing Elite Housing Elite Housing Elite Housing Elite Housing Elite Housing Hedgemaze
Hedgemaze
Hedgemaze
Hedgemaze Elite Housing Elite Housing
Elite Housing Elite Housing Elite Housing Elite Housing Maintenance Office
Hedgemaze
Hedgemaze Tax Office
Pillar Pillar Podium Elite Housing
Pillar Pillar Elite Housing Monument Monument Monument Monument Fleecemarket Plaza Hedgemaze
Hedgemaze Pillar Gymnasium Plaza
Pillar Foodmarket Plaza
Pillar Garden Garden Garden Garden Garden Garden Plaza Bench Plaza Plaza Plaza Plaza Plaza Plaza
Garden Theater Elite Housing Oilmarket Plaza Roadblock
Monument Monument Monument Monument Plaza Elite Housing Hedgemaze
Pillar Pillar Winemarket Plaza
Garden Plaza
Elite Housing Elite Housing Elite Housing Elite Housing Weaponsmarket Plaza Hedgemaze
Garden Pillar Pillar Gymnasium Plaza Elite Housing
Pillar Pillar Horsemarket Plaza
Hedgemaze Pillar Plaza Hedgemaze
Pillar Pillar Pillar Pillar
Elite Housing Elite Housing Elite Housing Elite Housing Elite Housing Elite Housing Elite Housing
Hedgemaze Hedgemaze
Hedgemaze Hedgemaze Hedgemaze Hedgemaze Hedgemaze Garden Hedgemaze Hedgemaze Hedgemaze Hedgemaze Hedgemaze
Roadblock Roadblock
Roadblock Pillar Pillar Roadblock

Legend

[This message has been edited by NewTraveller (edited 02-11-2011 @ 04:54 AM).]

Greno Zee
Pleb
posted 03-04-11 16:03 ET (US)     166 / 179       
Hi everyone!
I'm 10 years too late but I can see this thread still lives so I though I might put my research up after all.
Few points first:
- I want my block to be serviced by 1 building of each kind. Some of the huge blocks here are impressive but most of the time they are pretty much a merger of 2 blocks and also they tend to use more services than separate blocks of the same amount of houses would.
- I don't want to give my walker any choice at all. Once they have a choice, sooner or later a part of your block ends up without the service.

So, here's my 56 houses block that complies with all of the said above.

Gazebo House House House House House Gazebo
Monument Monument
House House Garden Plaza Plaza Plaza Plaza Plaza Plaza Garden House House
Bench Bench
Pillar Pillar House House House House House House Pillar Pillar
House House
Pillar House House Pillar Garden Pillar House House Pillar
Pillar House House House House Pillar
Pillar House Plaza Gazebo Plaza House Pillar
Pillar Plaza House House House House Plaza Bench
Bench House Plaza Pillar Plaza House Garden
Garden Plaza House House Pillar House House Plaza Garden
Garden House Plaza House House Bench
Bench Plaza House House House House Pillar
Pillar House House House House Pillar
Pillar House Pillar Roadblock
Pillar House House Pillar Pillar House Fleecemarket House Monument
Fountain Roadblock Pillar
Monument House House Roadblock Pillar Foodmarket Pillar
Infirmary Garden Pillar
House Plaza Oilmarket Pillar
Plaza Maintenance Office Pillar
Roadblock Roadblock
Gymnasium Roadblock Roadblock Roadblock Roadblock Roadblock Roadblock Tax Office
Podium Roadblock Theater
Roadblock
Roadblock
Roadblock
Roadblock

Legend

Few comments:
North is up right
It exploits the fact that Fountain and Infirmary walkers try to return through the north corner. You can see the path to the corners.
Also, you will probably need more appeal on the outside to have everything evolve up to townhouse. (I'll update the post once I do some more testing)

Now when I read through this thread, Nero Would's 54 houses block definitely caught my attention. It's the only one using the north corner entry and it needs only a second maintenance office.
So I've tried to apply my design pattern to it and managed to squeeze 58 houses out of it:

Pillar Pillar Pillar Pillar Pillar Pillar
Pillar Pillar Pillar Pillar Theater Pillar
Infirmary Pillar
Pillar
Maintenance Office Pillar
Roadblock Pillar
Roadblock Roadblock Pillar Pillar Plaza Plaza Gymnasium Pillar
House House Tax Office Fountain Pillar
Monument Bench Pillar
House House Roadblock Roadblock Roadblock Fleecemarket Pillar Pillar Pillar
Podium Maintenance Office Monument
Garden House House Foodmarket
House Pillar House
Roadblock Pillar Oilmarket House
Pillar House House House House House
Pillar Roadblock
House House Roadblock Pillar Garden Bench House House
House House Pillar House
House Plaza Pillar Plaza House
Plaza House House House House Plaza
House Plaza Pillar Plaza House
Plaza House House Pillar House House Plaza
House Plaza Plaza House
Plaza House House House House Plaza
House House House House
House Pillar Pillar House
Bench House House House House House Bench
Monument House House House House Monument
Plaza Plaza Plaza Plaza
Bench House House House House Bench

Legend

I've really done some extensive experimenting and I truly believe 56 is the maximum you can get out of a housing block with just one set of services.
Still, getting 58 with just one extra maintenance office is certainly worth the gains.
oivey
Pleb
posted 05-06-11 00:52 ET (US)     167 / 179       
For anyone interested in ridiculously mammoth housing blocks, here is one I posted in a different thread a long time ago. The goal was to fit as many elite houses using as few duplicate services as possible, while allowing use of the agora back door for rapid rearming. It is a mixed block with 70 townhouses and 34 estates, running off two sets of services, except you only have one fountain and infirmary and one extra maintenance officer (plus one somewhere on the supply road). Sto helped a lot in optimizing the design, the original discussion can be found here: http://caesar3.heavengames.com/cgi-bin/caeforumscgi/display.cgi?action=ct&f=12,7265,75,1000

The elite house/wheat farms on top are horse farms. You will need to surround the elite houses on the outside with enough appeal, I seem to remember a bunch of hedge mazes being enough on Olympian.

Elite Housing Elite Housing
Granary
Granary Wheat Farm Storehouse Storehouse College Roadblock Drama School Storehouse Storehouse Storehouse Wheat Farm
Roadblock
Roadblock
Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Roadblock Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Bench Bench Plaza Plaza Bench Plaza
Bench Bench Plaza Plaza Bench Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Bench Plaza Bench Bench
Maintenance Office Roadblock Horsemarket Weaponsmarket Foodmarket House House House House House House Foodmarket Weaponsmarket Horsemarket Roadblock Maintenance Office
Roadblock Roadblock
Elite Housing Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza House House Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Elite Housing
Plaza Plaza Fleecemarket Oilmarket Winemarket House Plaza Plaza House Winemarket Oilmarket Fleecemarket Plaza Plaza
Plaza Plaza Plaza House House Plaza Plaza Plaza
Plaza Elite Housing Hedgemaze House Plaza Plaza House Hedgemaze Elite Housing Plaza
Elite Housing Plaza Plaza House House Plaza Plaza Elite Housing
Plaza House Plaza Plaza House Plaza
Plaza Hedgemaze Plaza House House Plaza Hedgemaze Plaza
Plaza Elite Housing House Plaza Plaza House Elite Housing Plaza
Elite Housing Plaza Plaza House House Plaza Plaza Elite Housing
Plaza Monument House Plaza Plaza House Monument Plaza
Plaza Plaza House House Plaza Plaza
Plaza Elite Housing House Plaza Plaza House Elite Housing Plaza
Elite Housing Plaza Hedgemaze Plaza House House Plaza Hedgemaze Plaza Elite Housing
Plaza House Plaza Plaza House Plaza
Plaza Plaza House House Plaza Plaza
Plaza Elite Housing Hedgemaze House Plaza Plaza House Hedgemaze Elite Housing Plaza
Elite Housing Plaza Plaza House House Plaza Plaza Elite Housing
Plaza House Plaza Plaza House Plaza
Plaza Pillar Bench Pillar Plaza House House Plaza Pillar Bench Pillar Plaza
Plaza Elite Housing Hedgemaze House Plaza Plaza House Hedgemaze Elite Housing Plaza
Elite Housing Plaza Plaza House House Plaza Plaza Elite Housing
Plaza House Plaza Plaza House Plaza
Plaza Hedgemaze Plaza House House Plaza Hedgemaze Plaza
Plaza Elite Housing House Plaza Plaza House Elite Housing Plaza
Elite Housing Plaza Plaza House House Plaza Plaza Elite Housing
Plaza Monument House Plaza Plaza House Monument Plaza
Plaza Plaza House House Plaza Plaza
Plaza Elite Housing House Plaza Plaza House Elite Housing Plaza
Elite Housing Plaza Pillar Bench Pillar Plaza House House Plaza Pillar Bench Pillar Plaza Elite Housing
Plaza Pillar Podium House Plaza Plaza House Podium Pillar Plaza
Plaza Pillar Plaza House House Plaza Pillar Plaza
Plaza Plaza Plaza Plaza
Elite Housing Pillar Plaza Plaza Plaza Roadblock Bench Bench Plaza Plaza Bench Roadblock House Garden House Roadblock Bench Plaza Plaza Bench Bench Roadblock Plaza Plaza Plaza Pillar Elite Housing
Elite Housing Roadblock Gymnasium Tax Office Roadblock Tax Office Gymnasium Elite Housing
Roadblock Garden Garden Garden Roadblock
Roadblock Roadblock Maintenance Office
Roadblock Fountain Roadblock Roadblock
Theater Roadblock Theater
Roadblock Infirmary
Roadblock
Roadblock
Roadblock

Legend

North can be on either the top left or lower left. There are two ways to connect to a stadium, either through the road going between the college and drama school, or by extending the supply road in either direction.

There also needs to be a maintenance office somewhere on the supply road. A good spot for it is by the granary on the right. If you don't extend the supply road in that direction, you can put it right below the granary, if you do, you can put it next to the granary on the road.

I set the supply yards next to the horse farms to GET armor, the other three to fleece, oil, and wine in any order.
gayforlove
Pleb
posted 05-08-11 09:11 ET (US)     168 / 179       
Roadblock Roadblock Roadblock Roadblock
Roadblock Infirmary Maintenance Office College Drama School Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Theater
Roadblock House House House House
Roadblock House
Roadblock House House House House Plaza Plaza Plaza Plaza Plaza Plaza
Plaza House Plaza Plaza Plaza
Plaza Fountain House Oilmarket Storehouse
House Plaza House House House House House Bench
Plaza House House Fleecemarket
House Plaza House Monument Monument House Storehouse
Plaza House House Foodmarket
House Plaza House House Roadblock
Plaza Monument Monument Roadblock Roadblock Roadblock Roadblock
House Plaza House House House House Tax Office Maintenance Office Maintenance Office Roadblock
Plaza
House Plaza Podium Monument Monument House House Gazebo Gazebo Granary
Plaza
House Plaza House House House House Pillar
Plaza House House House Pillar
House Plaza House House Plaza House Pillar Granary
Plaza Bench Plaza Pillar
House Plaza House House House Pillar
Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Pillar
Roadblock Gymnasium House House House House House House House House Monument Gazebo
Roadblock
Roadblock Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza

Legend



59!!!
1.you must bulid the Stadium at first on the other place.
2.when the Theater is on the top of the layout,you must face south.

Roadblock Roadblock Roadblock Roadblock
Roadblock Pillar Pillar Pillar Pillar Pillar Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Theater
Roadblock Pillar Gymnasium Pillar House House House House House House House Pillar Pillar
Roadblock Pillar Pillar House
Roadblock Pillar Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza
Roadblock Infirmary Plaza
Roadblock House Podium House House House House House Plaza House College
Roadblock Plaza
Roadblock House Monument Monument Monument House Plaza House
Plaza House House Plaza Monument
Plaza House House Plaza House
Plaza House House Monument Monument Monument Plaza
Plaza House House House Roadblock
House Plaza Plaza House
Monument Pillar Pillar House House House House Fountain Plaza House House
House House Plaza House
Roadblock House Plaza Plaza
House House House House House House House House Plaza House
Plaza Pillar Pillar Plaza
House Plaza House House House House Maintenance Office House Plaza House
House Plaza Plaza Plaza Plaza Plaza Plaza
House House House House Pillar Tax Office House Pillar
Pillar Pillar Pillar Pillar Roadblock Foodmarket Fleecemarket Oilmarket Plaza Plaza Pillar
Drama School Monument Granary Granary House House Plaza
Storehouse Monument Plaza
Maintenance Office Pillar Maintenance Office
Plaza Plaza Plaza Plaza Plaza Pillar Roadblock Pillar Roadblock
Roadblock Roadblock Roadblock

Legend

64!!!
1.you must bulid the Stadium at first on the other place.
2.when the Theater is on the top of the layout,you must face south.
It really works!!!

Plaza Plaza Plaza
House House House House House House House House House House Pillar Pillar Pillar Pillar
Plaza Plaza Plaza Gymnasium Pillar
Monument House Plaza Plaza Pillar
Plaza House House Plaza Plaza House House House House Plaza Pillar
House Plaza House House Hedgemaze
Storehouse Plaza House House Monument Monument Podium
House Plaza House House
Plaza House Hedgemaze
Granary House House Plaza Plaza House Fishpond Gazebo House
House House
Pillar Monument House Gazebo House Hedgemaze
Pillar House House
Granary Pillar House Gazebo Fishpond House
House House House House Hedgemaze
House Gazebo House
Pillar House
Roadblock Roadblock House House House Pillar Monument Monument House College
Storehouse Foodmarket Pillar House
House Pillar House House House
Fleecemarket Pillar House House House House Drama School
Monument Maintenance Office House Plaza Plaza Plaza House
Oilmarket
House House Plaza House Fountain House Pillar Pillar Plaza Plaza Theater
Maintenance Office Tax Office Plaza Plaza Infirmary
Roadblock Plaza Plaza Pillar Monument
Roadblock Maintenance Office House House House House House House
Roadblock Roadblock
Roadblock
Stadium (H)

Legend

70!!!
1.you must bulid the Stadium at first on a suitable place.
2.when the Gymnasium is on the top of the layout,you must face south.
It really works!!!

[This message has been edited by gayforlove (edited 06-01-2011 @ 08:22 AM).]

excel150
Pleb
posted 06-06-11 00:31 ET (US)     169 / 179       
Blocks 52 House


Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Fishpond
Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden Garden
Theater
Infirmary
House House House House House House House House House House House
Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza
Garden Maintenance Office Plaza Plaza House Fishpond
Plaza House House House House House House House House House Plaza
Tax Office Plaza Plaza House
Garden Plaza House House House House House House House Garden House Plaza
Podium Plaza Plaza House Fishpond
Plaza House House Plaza
Gymnasium Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza House
House House House House House House House Plaza House House Plaza
Plaza Plaza House Fishpond
Garden Garden Garden Garden Garden House Plaza House House Plaza
Plaza Plaza House
House Plaza House House Plaza
Plaza Plaza House Monument
Fountain
Roadblock Fleecemarket Foodmarket Oilmarket Roadblock
Granary Storehouse Storehouse Granary
Roadblock Roadblock

Legend
excel150
Pleb
posted 06-09-11 04:33 ET (US)     170 / 179       
RTiger
Pleb
posted 06-15-12 21:20 ET (US)     171 / 179       
First time here, but been playing Zeus a long time. I thought I would share my 58 townhouse block (Pair of 29 blocks actually). The joy of this block is no distribution center is needed, and they fit together like a puzzle, so you can plop one next to the other, as long as you have room.

Granary Pillar Pillar Storehouse Pillar Pillar
Pillar College Gymnasium Drama School Pillar Pillar College Gymnasium Drama School Pillar
Pillar Pillar Pillar Pillar
Pillar Pillar Roadblock Pillar Pillar Pillar Roadblock Pillar Pillar
Roadblock Roadblock Roadblock Roadblock
Pillar Plaza House House Plaza Plaza House House Plaza Pillar Plaza House House Plaza Plaza House House Plaza
Pillar Plaza Plaza Plaza Plaza Pillar Plaza Plaza Plaza Plaza
Pillar Plaza House House Plaza Plaza House House Plaza Pillar Plaza House House Plaza Plaza House House Plaza
Pillar Plaza Plaza Plaza Plaza Pillar Plaza Plaza Plaza Plaza
Pillar Plaza House House Plaza Plaza House House Plaza Pillar Plaza House House Plaza Plaza House House Plaza
Pillar Plaza Plaza Plaza Plaza Pillar Plaza Plaza Plaza Plaza
Pillar Plaza Plaza House Foodmarket Maintenance Office House Plaza Plaza Pillar Plaza Plaza House Foodmarket Maintenance Office House Plaza Plaza
Pillar Plaza Plaza Plaza Plaza Pillar Plaza Plaza Plaza Plaza
Pillar Plaza Plaza House Fleecemarket Tax Office Podium Plaza Plaza Pillar Plaza Plaza House Fleecemarket Tax Office Podium Plaza Plaza
Pillar Plaza Plaza Plaza Plaza Pillar Plaza Plaza Plaza Plaza
Pillar Plaza Plaza House Oilmarket Fountain House Plaza Plaza Pillar Plaza Plaza House Oilmarket Fountain House Plaza Plaza
Pillar Plaza Plaza Plaza Plaza Pillar Plaza Plaza Plaza Plaza
Pillar Plaza House House Plaza Plaza House House Plaza Pillar Plaza House House Plaza Plaza House House Plaza
Pillar Plaza Plaza Plaza Plaza Pillar Plaza Plaza Plaza Plaza
Pillar Plaza House House Plaza Plaza House House Plaza Pillar Plaza House House Plaza Plaza House House Plaza
Pillar Plaza Plaza Plaza Plaza Pillar Plaza Plaza Plaza Plaza
Pillar Plaza House House Plaza Plaza House House Plaza Pillar Plaza House House Plaza Plaza House House Plaza
Pillar Plaza Plaza Plaza Plaza Pillar Plaza Plaza Plaza Plaza
Roadblock Roadblock Roadblock Roadblock
Granary Pillar Theater Plaza Plaza Plaza Plaza Pillar Roadblock Pillar Pillar Pillar Roadblock Pillar Theater Plaza Plaza Plaza Plaza Pillar Roadblock
Pillar Infirmary Pillar Storehouse Pillar Infirmary Pillar
Pillar Pillar Pillar Pillar
Pillar Pillar Pillar Pillar

Legend
Kieron
Pleb
posted 07-16-12 15:40 ET (US)     172 / 179       
I'll need some help to use the Housing Generator. Meanwhile, I'll just post a description of my favorite housing blocks and you can look them up in action in the actual adventures in the downloads section.

39/38 Townhouse Common Housing Block:
A square of 6x6 houses amounting to 20 townhouses on the inside. On the outside, I can place 19 more with 7 townhouses on one edge, six on two other edges.
So totally 39 Townhouses.

On the 3rd edge, I place the agora, maintenance office, tax office and podium.
In the 4 corners, I place the theatre, gymnasium, infirmary and fountain.
I place a granary and storehouse immediately behind the agora and have one road leading out of the block to these buildings. Drama School and College must also be outside.

This allows only two roads out of the block and most of the time in inconvenient locations, so if I need more roads, I modify it to 38 Townhouses. This way I can have roads leading out on all four corners.

4 commemorative monuments or fish ponds can be placed in the interior. Just 2 or at most 3 should be enough to evolve them into Townhouses. The houses on the outside might need a gazebo or two at certain locations (if they're close to the infirmary).

20/21 Estate Elite Housing Block:
16x16 road
Place 3 Elite houses on each inside edge. Each house separated by one tile width space.(Can be filled with columns/obelisks)
Four commemorative monuments or hedge mazes can be placed in the space remaining in the interior region.
Place stadium, theater and gymnasium in one corner and the grand agora at the other corner. Agora must be on a road just extended out of the block.

8 Elite houses inside and 12 on the outside. If using two Elite blocks, then 2nd block (which won't need a museum/stadium, so place for one more Estate) can house 21 houses.

Two Common housing blocks=78 townhouses=4680 people.
One Elite housing block = 20 Estates = 400 people
Total Pop = 5080
Enough for most adventure goals.

In case pop. needs to be 5500 (Atlantis Reborn), I use two Elite blocks amounting to 41 Estates or just use 40 Estates and add one Townhouse in the 2nd Elite block and connect it to a fountain.

All my adventures follow this pattern and wherever there's a space constraint, I modify the Elite block but the Common Housing block remains the same.

For Hercules missions, this can be modified to include a stadium/museum by removing the infirmary.
38 tenements=1520 people.
Or you can just upgrade them to townhouses and delete some houses to make space for the stadium/museum.
25 Townhouses=1500 people

Or, if you have enough labor, which you will if you have evolved these houses upto tenements atleast, place a small loop with all the culture buildings and the stadium/museum along with a maintenance building and place Hercules' Hall there.
DeathOfRats
Pleb
posted 02-20-13 18:04 ET (US)     173 / 179       
I'm not sure if there's still someone else playing Zeus, but I wanted to share this common housing block I've been using for some time:

House House House House
House Plaza Plaza Plaza Plaza Plaza Plaza House
House Plaza House House Plaza House
Plaza Plaza
House Plaza House House Plaza House
Plaza Plaza
House House Plaza House House Plaza House
House Plaza Plaza
Plaza Plaza Plaza Plaza Plaza Plaza House House Plaza House
House Plaza Plaza Plaza
Plaza House House House Monument Pillar
House Plaza Fleecemarket Plaza Roadblock Roadblock
Plaza House Pillar Plaza Tax Office
House Plaza Maintenance Office Infirmary Foodmarket Plaza
Plaza Plaza Gymnasium
Podium Pillar Plaza Plaza Pillar Fountain Oilmarket Plaza
Drama School Pillar Plaza
Maintenance Office House House Plaza House
Plaza Plaza Plaza Plaza
College Bench House House Plaza House
Bench Plaza
Bench House House Plaza House
Theater Plaza Plaza
Plaza House House Plaza House
Plaza Plaza
Plaza House House Plaza House
Plaza Plaza
House Plaza House House Plaza House
Plaza Plaza
House Plaza Plaza Plaza Plaza Plaza Plaza House
House Plaza Plaza Plaza Plaza Plaza Plaza House
House House House

Legend


Drafting the block, my goals were:
1 - every service a common house could need is provided, even if not strictly necessary (including infirmary)
2 - single service
3 - all houses are taxed
4 - as many houses as posible*

I made 2 exceptions to the above: There is no watchpost as I never need it and the maintenance office had to be doubled, as one does not quite cover the whole block.

The block contains up to 56 houses and works quite well, but only if a steady and ample supply of food and, to a less critical extent fliece, is guaranteed. Also, in this configuration, north has to be top left (I have made one variation turned by 90, but won't post it unless someone's interested). Oh, and of course, some additional outside appeal is needed.

I found this block useful in towns with enough space (21 x 36) to spare and have used it in several scenarios, encountering stability issues only in one case (Athens). I countered it by deleting the last 2 houses on the inward curling street. Then again, everything was probably still a bit shaky after Hades had killed all walkers one or two years earlier, dunno.

*I am aware that by leaving out the gymnasion and moving the 'supply street', 2 more houses fit in and that there are quite a few corners... IMO, it's not really worth it, because the food supply is stretched as it is. The drama school + theatre on the other hand have to stay, as athletes will not reach all houses and thus, you need the destination walkers.

...A little disclaimer: If someone else has come up with this block, or something which is similar in critical elements (e.g. the centre-part with fountain, infirmary and respective streets)- it was not my intent to copy anyone else's work. I developed this block before looking at any housing block by another player. If something like it has already been done, please excuse an overly long an unnecessary post. Otherwise- enjoy

[This message has been edited by DeathOfRats (edited 02-20-2013 @ 06:41 PM).]

shivansps
Pleb
posted 04-23-13 09:14 ET (US)     174 / 179       
Hi guys, i wanted to post this modular system ive been using in my entire playthought of Zeus and Poseidon...

This is this system in a 2 module 4x8 + 3x8 version for a total of 88 houses.



It can be done in diferent sizes, but the 4 houses on the side its the min, you can play with the other number of houses a bit, 8 its the standart, but it can be done with 6, 7, 9 and 10 as a max.
CarolusRex
Pleb
posted 06-12-13 12:33 ET (US)     175 / 179       
So here is my block. This is common block,that includes total of 34 common houses it's quite small so I use it in the most scenarios. It accomodates a total of 2040 folks when totally evolved.There aren't colleges and drama schools so you have to build that on your own (I usually build 1 college and 1 drama school for four of this block).
So here it is

House House House House House House House House House House Tax Office
Roadblock
Garden Garden Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Maintenance Office
Theater Garden
Plaza Garden Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Fleecemarket
Plaza Plaza House House House House House House House Infirmary
Plaza Plaza Foodmarket
Plaza Plaza House House House House House House House
Gymnasium Plaza Plaza Oilmarket
Plaza Garden Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza
Garden Fountain
Garden Garden Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza Plaza
House House House House Roadblock House House House House House House Podium

Legend

I don't know why there is an unfilled colum before the agora.But clearly you should place the agora on the road not next to it
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