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Caesar III: Scenario Design
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Caesar IV Heaven » Forums » Caesar III: Scenario Design » Creating A city Without The Need For Prefectures
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Topic Subject:Creating A city Without The Need For Prefectures
pdx5541
Pleb
posted 10-04-09 17:11 ET (US)         
I have spent some time downloading some completed cities off of Caesar 3 Heaven's website and have noticed that on some of the maps, there is not a single Prefecture in the entire city, yet there is also no risk of fire or crime.

How did the creators of these cities pull this off? Is there a setting in the map editor or is there a code that you have to input? Or is it that once you get to a certain point in the game, your need for prefectures goes away (which I highly doubt).

I have been trying to figure this out for some time today; I thought I would just put it to the forum to see if anybody knew.
AuthorReplies:
Brugle
HG Alumnus
posted 10-04-09 17:56 ET (US)     1 / 5       
Hi pdx5541, welcome to Caesar III Heaven.

Your question is answered in the Caesar III: Game Help forum. As a general rule, please don't repeat a post in multiple forums.

[This message has been edited by Brugle (edited 10-04-2009 @ 05:57 PM).]

GovernorSimulus
Pleb
posted 10-04-09 18:04 ET (US)     2 / 5       
Hey pdx5541, welcome to the Caesar III Heaven.

I think this topic properly belongs to the "Game Help" forum, but that's another matter. On to your question.

The simple answer is that all the cities you saw were in Northern climates, where there is no fire risk whatsoever. If you run your city properly then there shouldn't be any crime risk either. So no need for prefects in Northern climates!

What I mean by running your city "properly" is paying at least 2 dn in wages more than Rome (often refered to in these forums as "Rome+2"), which incidentally also gives you a Prosperity rating bonus, taxes are low (no more than 8% if Rome+2 or in my experience no higher than 14% if Rome+10) and ensuring all houses which are being fed recieve a sufficent and stead flow of food so they don't evolve/devolve alot from food.

Hope this helps.

Edit: I see someone has beaten me to the punch with a newbie yet again.
lamborghini
Pleb
posted 11-22-13 05:26 ET (US)     3 / 5       
The simple answer is that all the cities you saw were in Northern climates, where there is no fire risk whatsoever. If you run your city properly then there shouldn't be any crime risk either. So no need for prefects in Northern climates!
PCDania
Pleb
(id: PCD)
posted 11-22-13 08:54 ET (US)     4 / 5       
Let's see. Thread is 4 years old and the third reply is a direct copy from the second reply. Better keep an eye on this fellow. *sigh*

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Granite Q
Angel
posted 11-23-13 01:13 ET (US)     5 / 5       
Yes, question asked and answered.
Thread closed.

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