Hello all, it's Alpha again.
I'm on my journey to relief and refine the family history, and now I came across the task of building the capital - Itjtawy. With the experience on designing Alexandria, I say, why not we push Itjtawy to its limits?
My objectives are simple -
1. Difficulty : Hard
2. Population target : 20000+
3. Max out the upgrade of noble manors and worker residences
4. Up to 99% population should get all basic services (except library and senet) and up to 3 Gods
5. People should love me (eventually)
=========================================
So, thanks to reference from downloading Brugle's and Makhouyankhamon's Itjtawy design, I started my own capital building project.
Basically I follow Brugle's ground plan, with grain on both banks, lettuce and meat on west bank, and pomegranate on east bank, and each bank feed on respective food on their side. (I tried hard to not let farm cart pushers cross the river, which always clog up the ferry piers).
Similarly for industrial planning, flax/linen and straw/brick on west bank, reed/papyrus on east bank. Some potters locate on both banks, and for barley/beer I put it at the southern island together with the dock.
=========================================
Finally, after 80 years of development, my Itjtawy swell into a big, "metastable" city. The total population fluctuates at ~26000, with 4 loops of total 56 manors housing ~30% of the population. The unemployment rate ranges from -2% ~ +3%, which the labour shortage would often be buffered by military posts. Sounds nice isn't it?
However the reason of being "metastable" was mainly about the logistics after the population grew beyond 18000 when I start developing the east bank.
I found a major problem was that the linen production drastically slowed down when I start developing the east bank housing blocks, and the east bank worker houses could hardly get any linen supply. On the other hand, many weavers often had 100% production but delivery man was out sending goods. I have up to 40 weavers and overflowing flax stock, so I guess the problem must be about the logistics. Could it be related to the linen delivery to far away mortuaries?
I actually can overcome the problem with some interventions:
1. Micromanagement - I can set to "stockpile" linen for first half of the year and release for the next half of the year. By doing this, all houses and mortuaries will be able to get a sufficient supply of linen, PLUS a positive increment of linen at stock.
2. Miracles - Occasionally throwing festival to Kitty God for a major blessing does help to relief the problem.
3. After all, fancy residence doesn't require mortuary... but no, a capital should be nice to its citizens.
=========================================
So that I have just sent to share my Itjtawy design at the download section, and I would be glad to listen to any opinion on how to relief the logistic problems and refine the city design.
Thank you very much. @_@
I'm on my journey to relief and refine the family history, and now I came across the task of building the capital - Itjtawy. With the experience on designing Alexandria, I say, why not we push Itjtawy to its limits?
My objectives are simple -
1. Difficulty : Hard
2. Population target : 20000+
3. Max out the upgrade of noble manors and worker residences
4. Up to 99% population should get all basic services (except library and senet) and up to 3 Gods
5. People should love me (eventually)
=========================================
So, thanks to reference from downloading Brugle's and Makhouyankhamon's Itjtawy design, I started my own capital building project.
Basically I follow Brugle's ground plan, with grain on both banks, lettuce and meat on west bank, and pomegranate on east bank, and each bank feed on respective food on their side. (I tried hard to not let farm cart pushers cross the river, which always clog up the ferry piers).
Similarly for industrial planning, flax/linen and straw/brick on west bank, reed/papyrus on east bank. Some potters locate on both banks, and for barley/beer I put it at the southern island together with the dock.
=========================================
Finally, after 80 years of development, my Itjtawy swell into a big, "metastable" city. The total population fluctuates at ~26000, with 4 loops of total 56 manors housing ~30% of the population. The unemployment rate ranges from -2% ~ +3%, which the labour shortage would often be buffered by military posts. Sounds nice isn't it?
However the reason of being "metastable" was mainly about the logistics after the population grew beyond 18000 when I start developing the east bank.
I found a major problem was that the linen production drastically slowed down when I start developing the east bank housing blocks, and the east bank worker houses could hardly get any linen supply. On the other hand, many weavers often had 100% production but delivery man was out sending goods. I have up to 40 weavers and overflowing flax stock, so I guess the problem must be about the logistics. Could it be related to the linen delivery to far away mortuaries?
I actually can overcome the problem with some interventions:
1. Micromanagement - I can set to "stockpile" linen for first half of the year and release for the next half of the year. By doing this, all houses and mortuaries will be able to get a sufficient supply of linen, PLUS a positive increment of linen at stock.
2. Miracles - Occasionally throwing festival to Kitty God for a major blessing does help to relief the problem.
3. After all, fancy residence doesn't require mortuary... but no, a capital should be nice to its citizens.
=========================================
So that I have just sent to share my Itjtawy design at the download section, and I would be glad to listen to any opinion on how to relief the logistic problems and refine the city design.
Thank you very much. @_@