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Pharaoh: Game Help
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Caesar IV Heaven » Forums » Pharaoh: Game Help » Is it possible to control which resources go through a dock similar to a storage yard?
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Topic Subject:Is it possible to control which resources go through a dock similar to a storage yard?
erikkeatinguo
Pleb
posted 07-03-19 22:47 ET (US)         
Often, the map does not allow for close proximity dock placement or all in one industry blocks. Sometimes my reeds are on one side of the map and my copper is on the other. Is there a way to control one dock to deal with specifically copper and the other papyrus?
AuthorReplies:
Brugle
HG Alumnus
posted 07-04-19 05:33 ET (US)     1 / 3       
Hi erikkeatinguo, welcome to Pharaoh Heaven.

The only way to make a specific dock handle one export is to connect storage yards containing that export to only that dock. However, having multiple docks that are not connected to each other can lead to significant problems. It may be a reasonable solution if there are only a small number of water trade routes, such as two. (I have never built a city like this--most of my cities that engage in water trade have a single dock, and the few times I have built multiple docks they were close together and connected to each other.)

A single efficient dock can handle a lot of water trade. For example, say there is a dock that is conveniently placed to export papyrus, but is far from the copper mines. If the dock is not connected to the copper mines, a storage yard very close to the dock could get copper from a storage yard near the copper mines, since a storage yard cart pusher that is getting from another storage yard (unlike all other cart pushers) does not need a road connection, although he will use a road connection if it exists. (There are also ways to handle water exports from distant places even when those places are connected to the dock, but that is more complicated so I won't discuss it further now.)

There has been a lot of information posted in this forum about docks--it would take days to discuss it all.
erikkeatinguo
Pleb
posted 07-04-19 10:04 ET (US)     2 / 3       
I will have to dig through the older submissions then.

Also by chance, do you know if you can control where tree cutters go on the map? I place several right next to a bunch of trees and for some reason they choose to go to trees much further away.
Brugle
HG Alumnus
posted 07-04-19 11:04 ET (US)     3 / 3       
do you know if you can control where tree cutters go on the map?
You can "fence off" distant trees so nobody can go there, but I doubt it would help. In general, a lumberjack will head for the closest unharvested tree. As more trees are harvested, lumberjacks will go farther. If lumberjacks go to distant trees, it means that there weren't any unharvested trees nearby. Eventually a lumberjack will return from the distant trees, and if there are some nearby trees that have regrown in the time he was gone, those trees would be harvested next.
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