So I've got a bit of a challenge for anyone who may be up to it. I am challenging any member here to post a save game of one of the following cities:
* Hetepsenusret
* Ptolemy's Alexandria
* Cleopatra's Alexandria
However, there's a few conditions:
* You cannot use long walks or forced walks to get distant housing to evolve higher
* The following population requirements are needed:
** Ptolemy's Alexandria requires 12.5k people
** Hetepsenusret requires 15k people
** Cleopatra's Alexandria requires 20k people
* Ptolemy's and Cleopatra's Alexandria must be played as part of the campaign for monument carryover, which will affect the mission in many ways
* Any housing block is allowed, but the city must be designed as a "scatter block city" (see below)
You might be wondering what I mean by a "scatter block city". Well, by this, I mean that the city should not have all the housing grouped around a single point. The city needs to have the housing blocks separated (a good example of a somewhat scatter design would be gazzaj's West Itjtawy, which has four distinctive housing areas which are quite separate from each other) with each running mostly independently from each other.
It should be definitely possible on any difficulty level, players on Very Hard might find it a little tough (due to money caps) but not too tough that it'd make the challenge pointless.
Feel free to use this thread to discuss tips/strategies etc!
EDIT: Waste of time. Thread derailed into bickering :/
[This message has been edited by Sajuuk (edited 09-07-2013 @ 04:58 PM).]