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Pharaoh: Game Help
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Caesar IV Heaven » Forums » Pharaoh: Game Help » Some things I've noticed about Cleo.
Topic Subject:Some things I've noticed about Cleo.
posted 09-08-00 18:57 ET (US)         
First I'd like to warn people that haven't played Cleo that there are spoilers ahead.

Now that I'm on the Ancient Conquers Campaign, I have played about half of Cleo. Here are some experiences that may be of interest:

1) Plagues: Cleo has four plagues, but only one of them has annoyed me. That was the plague of locusts. Losing all your crops is very annoying! Plague of frogs can be troublesome, but I found It easy to stop them by putting up a blockade of small statues. River of blood and hailstorm never seemed to be more than cool graphics.

2) Once in Abu Simbel and again in Dier el-Medina 4 I was asked for waterborne troops. However, I could not build Warship Warfs. Was this a bug or a nasty was to lower your Kingdom Rating?

3) Speaking of the Kingdom Rating, I seemed to be going in debt more. These Cleo missions have less goods to export, methinks.

4) Military missions like Qadesh(Where you are given a small city and are asked to build up a defense forse in a short amount of time) are more common than in Pharaoh. My curent mission, Pi-yer, looks like another one(sort of). Personally, I find monument and city building to be both more challenging and more fun.

Maybe as I progress in Cleo in will find more things to post here. Until then, I would be interseted in other peoples experiences in Cleo.

I really should finnish C3.

[This message has been edited by Clidix (edited 09-08-2000).]

Pharaolympics 2000 Competitor
posted 09-08-00 23:45 ET (US)     1 / 5       
1: Plagues
The hailstorm kills a great deal of your city's walkers and ships. This includes warships, fishing boats, troops, bazaar traders, workers, etc etc etc. Basically anything that can walk a road or swim the waters. hehe

The river of blood contaminates the water supplies of those houses near the river (Or the little inlets). This means that those houses will devolve for lack of a water supply shortly.

2: Warships aren't the only waterbourne forces you have at your disposal in Pharaoh/Cleopatra. The fact that you can't send warships means you'll have to send the ultimately more expensive forces...archers and infantry. You have to build transport wharves and load up a company or three of archers and infantry to send off to battle. This was very annoying for me, as I always sent off warships in Pharaoh to cut back on my losses.

3: In some missions there is very little to export...most notably the last mission, where you can't tax either. In other missions there is a great deal you can export. In one of the first missions you can export henna, lamps, pottery and a few other things, if I'm not mistaken. The ones where you can't export much are more challenging, granted, but they are doable.

4: Were there any time-limit missions in the original Pharaoh? I don't remember any, though it could be that I've played them and just forgotten them because of my results. hehe There are some pretty pitched battles in Cleo, which pretty much represents what went on during that time period. hehe

I finished Cleo last week, and now I'm making my way through the entirety of Pharaoh once again to see if I've improved any. I'm a masochist, I know.

posted 09-09-00 08:55 ET (US)     2 / 5       
Sending troops in a transport? I didn't know you can do that! I guess enemies can do that so why not you? Thanks, I'll remember that.

I'm almost absolutely shure that there were no timed missions in Pharaoh. I think Impressions first put that option into the Mission Editor and must have been pleased with the result.

I really should finnish C3.
Pharaolympics 2000 Competitor
posted 09-11-00 02:44 ET (US)     3 / 5       
I've got to admit I've only played a handful of missions in Cleo. I really enjoyed building the tombs and all that but I absolutely hate timed missions--to me it makes it more like work than a game. I enjoy a good challenge but don't enjoy that much pressure.

I do like the new features of the game: cliffs, new monuments and new goods.

I'd have to say with all the extra bugs Cleo adds as well as the timed missions I've been a little disappointed with the game. JMHO

posted 09-11-00 03:06 ET (US)     4 / 5       
LOL, we have been hammering so long that the best way to deal with waterborne request is to send warships, that it was absolutely forgotten that you can send troops in transports . As I remember, the fact that it is possible to send warships only was quite a big discovery during the time when I was playing Pharaoh career.

I suppose the orientation on short military missions was at least partially due to the first responses of players to Pharaoh... many people were bored by the long monument building missions (I liked them more, but those short military are not bad either).

No, there weren't any timed missions in original game.

Cherub Baltic

Eminence Grise
posted 09-11-00 03:21 ET (US)     5 / 5       
I didn't even know you could send warships to a waterborn troops request until I got halfway down the game and read it on the forums

AngelJahakemhotepEyrie, Pharaoh Heaven, Caesar 3 Heaven, Zeus HeavenHave you consulted the Pharaoh FAQs today?

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