OK, this and the Shortest GW project is leading up to a Fun Mission or Campaign event. No sense speading out the modified content over many Campaigns. Few are going to play them cause they dont want to mess up their install.
The idea is to use existing Sub-building text to
:> stop at the second level (no pyrimid like things)
:> add 4 Stairs from the base platforms
:> add a small structure at the top to provide education of why the deceased was important enough for this Monument(storyline/backdrop stuff, with the old tumulus after a few generations nobody would have the whole truth, except what the leaders want them to know. In the northern climates, the children simply use the 'hills' to slide down the snow banks, "That dead guy makes a great snow hill, whoever you say he was.")
:> We could circle the top structure with roads using GWRoad text file calls too if there is enough room up there.
Thats what Ill be doing for a few weeks, anyway. I'll try to keep the updates short and infrequent.
---------------------------------
Copied 'driveletter:\EmperorRotMK\Model\Mon_Tumulus_Subs.txt' to my Desktop.
Renamed 'driveletter:\EmperorRotMK\Model\Mon_Tumulus_Subs.txt' to 'original_Mon_Tumulus_Subs.txt'
Edited the Desktop copy, removing Phase entries 13 thru 30.
Copied the Desktop edited version to 'driveletter:\EmperorRotMK\Model\'.
Setup a Mission testing platform(map and goal) in the Campaign Editor.
Tested the Tumulus for completion to the second level. Used 18 wood, 7 Lacquerware, 6 Ceramic, 4 Silk. A nice 6x6 surface awaits further editing steps.
-----------------------------------
I choose the 4x4 Great Temple top structure. Not that I have but two others that would make any sense. Initial unresolved problem is a graphic glitch until the steps start construct. Maybe I can move things around to fix it. Next snag is I wasn't given Ceramists Guild so I'm going to have to cut that phase out or find a solution(doubtful).
The idea is to use existing Sub-building text to
:>
:>
:>
:>
Thats what Ill be doing for a few weeks, anyway. I'll try to keep the updates short and infrequent.
---------------------------------
Copied 'driveletter:\EmperorRotMK\Model\Mon_Tumulus_Subs.txt' to my Desktop.
Renamed 'driveletter:\EmperorRotMK\Model\Mon_Tumulus_Subs.txt' to 'original_Mon_Tumulus_Subs.txt'
Edited the Desktop copy, removing Phase entries 13 thru 30.
Copied the Desktop edited version to 'driveletter:\EmperorRotMK\Model\'.
Setup a Mission testing platform(map and goal) in the Campaign Editor.
Tested the Tumulus for completion to the second level. Used 18 wood, 7 Lacquerware, 6 Ceramic, 4 Silk. A nice 6x6 surface awaits further editing steps.
-----------------------------------
I choose the 4x4 Great Temple top structure. Not that I have but two others that would make any sense. Initial unresolved problem is a graphic glitch until the steps start construct. Maybe I can move things around to fix it. Next snag is I wasn't given Ceramists Guild so I'm going to have to cut that phase out or find a solution(doubtful).
[This message has been edited by user3 (edited 08-26-2019 @ 04:27 PM).]