Afterburner
Pleb
posted 04-18-20 21:19
ET (US)
1 / 9
Separate housing blocks each with one type of food is a perfectly sound way to play Caesar 3 on either career path. Raising your Large Insulae to Grand Insulae is hardly ever worth the 2nd food type. Grand Insulae hold the same number of residents as Large Insulae, so you will only get an extra 5-6 Denarii in tax per Grand Insulae vs. Large Insulae, and you'll probably pay more than that in wages to produce a 2nd food type or import costs for a 2nd food type.
The way I avoid a sudden worker shortage from worker housing turning into patrician estates is to build up all the infrastructure to support the patrician neighborhood before I put down any housing. It's also generally a good idea to keep your patrician neighborhood completely disconnected from your other neighborhoods so that your other neighborhoods don't compete with the nobles for wine.
Qualitaetsgarant
Pleb
posted 04-19-20 12:54
ET (US)
4 / 9
Thanks for your answers!
I am always curious to improve my gameplay. If someone is interested, I can show some pictures of my typical city design to have a basis for a discussion.
Brugle
HG Alumnus
posted 04-19-20 16:02
ET (US)
5 / 9
Qualitaetsgarant,
How would you define "improve my gameplay"? The only objective criterion is that you win the mission. Some players might want the minimum population, no villas or palaces, lots of unemployment, or finish in the minimum time. Others might not care about those things or might like the opposites. Making it more attractive means defining what that means.
If you will tell us specifically what you prefer, I would be happy to comment on your pictures.
Qualitaetsgarant
Pleb
posted 04-19-20 18:21
ET (US)
6 / 9
This is an amazing comment Brugle, I actually never thought of that. It made me reconsider what I actually want to improve.
This comes in my mind:
* Understanding details at game mechanics better. There are some mechanics I still don't get and probably there are a lot of mechanics I never heard about. For example I didn't know until reading here that I don't need prefects on northern scenarios.
* Beating Lindum without using my personal fund. Sometimes i disabled my own pay because 80 dn at Sarmizetegusa nearly made me go bankrupt. I tried to play without gifting Caesar anything and using my funds to support the city and both worked until Lindum when I had to do both.
* Speaking about Lindum: I need to learn fight mechanics better. I had 6 academy trained legions (4 legions, 2 javelins) and they got completely wiped at AD112 even though they fought under 6 allied towers.
* In some earlier missions I had to use the lion tamer trick to keep off invasions. I have read about it also in this amzaing forum here but I feel dirty now. Maybe I will replay those missions without any lion tamers fighting for my city.
* Even if I outnumber the enemies, my soldiers seem to fight 1v1 anytime (except Javelins). This confuses me because the enemies dont seem to be so nice sometimes. Also I wonder if it's supposed to be outnumbered by some invasions at full cohorts strength.
* What are hospitals good for? The building eats a lot of space and workforce, but if I have 100% coverage with clinics, nobody ever gets ill. The only exceptions may be the scenarios with the rat-events. But even there, once I made it to perfect health, the health stays at "below average" which is the no-risk-area.
* Sometimes I don't get walker behaviour. I have 4 workshops in a row, they are a bit distanced from the city. Three workshops work properly, and one workshop never finds worker access, although its not the workshop which is most distanced from the city, but placed right in the middle of the workshops.
* I have no idea what the Venus blessing or the first punishment is supposed to do. Neither had any impact on my city so far.
* I don't understand when walkers will be OK with my city and when they will be excited about my city.
("This is an OK city // Hail! This city is great!")
I tried to find some answers to my questions, but since English isn't my native language, I probably therefore failed to do so.
jaroslav80
Pleb
posted 04-20-20 03:49
ET (US)
7 / 9
For medium villa and higher you need hospital+doctor. Also in case of doctor coverage below "average" and consequent disease the hospital can reduce the impact of disease.
Venus blessing improves mood of citizens - they wish to imigrate into your city accepting less perfect conditions like low wage or higher tax.
Venus curse works in opposite manner. I guess it can prevent imigration to your city completely.
There is another special concept about Venus - she is not jealous. She don't care when number of temples dedicated to her is lower as to every other god. Other gods are angry in such circumstances. But Venus is also not excited by building her more temples as to every other god.